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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'Volcano'
- ClientHeight = 297
- ClientWidth = 476
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- OnCreate = FormCreate
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 392
- Height = 270
- Camera = GLCamera1
- Buffer.BackgroundColor = clBlack
- FieldOfView = 139.353729248046900000
- Align = alClient
- TabOrder = 0
- end
- object RadioGroup1: TRadioGroup
- Left = 392
- Top = 0
- Width = 84
- Height = 270
- Align = alRight
- Caption = 'Mode'
- ItemIndex = 1
- Items.Strings = (
- 'Sleepy'
- 'Gentle'
- 'Average'
- 'Restless'
- 'Angry'
- 'Inferno')
- TabOrder = 1
- OnClick = RadioGroup1Click
- end
- object Panel1: TPanel
- Left = 0
- Top = 270
- Width = 476
- Height = 27
- Align = alBottom
- Caption = 'FPS'
- TabOrder = 2
- end
- object GLScene1: TGLScene
- Left = 24
- Top = 16
- object DCVolcano: TGLDummyCube
- CubeSize = 1.000000000000000000
- BehavioursData = {
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- EffectsData = {
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- object Sphere1: TGLSphere
- Material.FrontProperties.Diffuse.Color = {00000000000000000000803F0000803F}
- Material.FrontProperties.Emission.Color = {00000000000000008180003F0000803F}
- Position.Coordinates = {0000000000000040000000400000803F}
- Radius = 0.300000011920929000
- Slices = 12
- Stacks = 12
- EffectsData = {
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- end
- end
- object PFXRenderer: TGLParticleFXRenderer
- end
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000204100002041000000000000803F}
- SpotCutOff = 180.000000000000000000
- end
- object DCCamera: TGLDummyCube
- Position.Coordinates = {0000000000004040000000000000803F}
- CubeSize = 1.000000000000000000
- object GLCamera1: TGLCamera
- DepthOfView = 30.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = DCCamera
- Position.Coordinates = {00002041000000410000C0400000803F}
- end
- end
- end
- object PFXVolcano: TGLPolygonPFXManager
- Cadencer = GLCadencer1
- Renderer = PFXRenderer
- Acceleration.Coordinates = {00000000000080BF0000000000000000}
- Friction = 1.000000000000000000
- NbSides = 7
- ParticleSize = 0.250000000000000000
- ColorOuter.Color = {0000803F000000000000000000000000}
- LifeColors = <
- item
- ColorInner.Color = {0000803F000000000000000000000000}
- LifeTime = 7.000000000000000000
- SizeScale = 1.000000000000000000
- end>
- Left = 112
- Top = 16
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 24
- Top = 80
- end
- object Timer1: TTimer
- OnTimer = Timer1Timer
- Left = 248
- Top = 16
- end
- object PFXBlue: TGLPolygonPFXManager
- Cadencer = GLCadencer1
- Renderer = PFXRenderer
- Friction = 1.000000000000000000
- ParticleSize = 0.550000011920929000
- ColorInner.Color = {00000000000000000000803F0000803F}
- ColorOuter.Color = {00000000000000001283203F00000000}
- LifeColors = <
- item
- ColorInner.Color = {0000803F0000803F0000803F00000000}
- LifeTime = 3.000000000000000000
- SizeScale = 1.000000000000000000
- end>
- Left = 112
- Top = 80
- end
- end
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