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- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- //---------------------------------------------------------------------------
- #include <System.Classes.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include <Vcl.Imaging.jpeg.hpp>
- #include "GLBaseClasses.hpp"
- #include "GLCadencer.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLGraph.hpp"
- #include "GLMaterial.hpp"
- #include "GLObjects.hpp"
- #include "GLScene.hpp"
- #include "GLSimpleNavigation.hpp"
- #include "GLSkydome.hpp"
- #include "GLUserShader.hpp"
- #include "GLWin32Viewer.hpp"
- #include "GLTextureFormat.hpp"
- #include "GLColor.hpp"
- #include "OpenGLTokens.hpp"
- #include "OpenGLAdapter.hpp"
- #include "GLContext.hpp"
- #include "GLRenderContextInfo.hpp"
- #include "GLState.hpp"
- #include "GLUtils.hpp"
- #include "GLFileTGA.hpp"
- //---------------------------------------------------------------------------
- class TForm1 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer1;
- TGLScene *GLScene1;
- TGLLightSource *GLLightSource1;
- TGLSphere *GLSphere1;
- TGLDirectOpenGL *DOInitialize;
- TGLDirectOpenGL *DOOceanPlane;
- TGLHeightField *GLHeightField1;
- TGLSphere *GLSphere2;
- TGLCamera *GLCamera;
- TGLMaterialLibrary *MatLib;
- TGLCadencer *GLCadencer1;
- TGLUserShader *GLUserShader1;
- TGLMemoryViewer *GLMemoryViewer1;
- TGLScene *GLScene2;
- TGLEarthSkyDome *GLEarthSkyDome1;
- TGLCamera *CameraCubeMap;
- TGLSimpleNavigation *GLSimpleNavigation1;
- void __fastcall FormCreate(TObject *Sender);
- void __fastcall DOInitializeRender(TObject *Sender, TGLRenderContextInfo &rci);
- void __fastcall GLUserShader1DoApply(TObject *Sender, TGLRenderContextInfo &rci);
- void __fastcall GLUserShader1DoUnApply(TObject *Sender, int Pass, TGLRenderContextInfo &rci,
- bool &Continue);
- void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
- int Y);
- void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
- void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
- int X, int Y);
- void __fastcall GLHeightField1GetHeight(const float x, const float y, float &z,
- TVector4f &color, TTexPoint &texPoint);
- void __fastcall DOOceanPlaneRender(TObject *Sender, TGLRenderContextInfo &rci);
- void __fastcall GLSceneViewer1BeforeRender(TObject *Sender);
- private: // User declarations
- int mx, my, dmx, dmy;
- TGLProgramHandle *programObject;
- public: // User declarations
- __fastcall TForm1(TComponent* Owner);
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
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