glslshaders.groupproj 4.0 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{9B780FAA-D85C-4EC7-867D-81ACBBFB2E47}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="BumpShader\BumpShader.cbproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="DiffuseSpecularShader\DiffuseSpecularShader.cbproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="Ocean\Ocean.cbproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="PostShader\Postshader.cbproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="GLSLShaderComponent\Shadercomponent.cbproj">
  19. <Dependencies/>
  20. </Projects>
  21. <Projects Include="SimpleGLSL\SimpleGLSL.cbproj">
  22. <Dependencies/>
  23. </Projects>
  24. </ItemGroup>
  25. <ProjectExtensions>
  26. <Borland.Personality>Default.Personality.12</Borland.Personality>
  27. <Borland.ProjectType/>
  28. <BorlandProject>
  29. <Default.Personality/>
  30. </BorlandProject>
  31. </ProjectExtensions>
  32. <Target Name="BumpShader">
  33. <MSBuild Projects="BumpShader\BumpShader.cbproj"/>
  34. </Target>
  35. <Target Name="BumpShader:Clean">
  36. <MSBuild Projects="BumpShader\BumpShader.cbproj" Targets="Clean"/>
  37. </Target>
  38. <Target Name="BumpShader:Make">
  39. <MSBuild Projects="BumpShader\BumpShader.cbproj" Targets="Make"/>
  40. </Target>
  41. <Target Name="DiffuseSpecularShader">
  42. <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShader.cbproj"/>
  43. </Target>
  44. <Target Name="DiffuseSpecularShader:Clean">
  45. <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShader.cbproj" Targets="Clean"/>
  46. </Target>
  47. <Target Name="DiffuseSpecularShader:Make">
  48. <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShader.cbproj" Targets="Make"/>
  49. </Target>
  50. <Target Name="Ocean">
  51. <MSBuild Projects="Ocean\Ocean.cbproj"/>
  52. </Target>
  53. <Target Name="Ocean:Clean">
  54. <MSBuild Projects="Ocean\Ocean.cbproj" Targets="Clean"/>
  55. </Target>
  56. <Target Name="Ocean:Make">
  57. <MSBuild Projects="Ocean\Ocean.cbproj" Targets="Make"/>
  58. </Target>
  59. <Target Name="Postshader">
  60. <MSBuild Projects="PostShader\Postshader.cbproj"/>
  61. </Target>
  62. <Target Name="Postshader:Clean">
  63. <MSBuild Projects="PostShader\Postshader.cbproj" Targets="Clean"/>
  64. </Target>
  65. <Target Name="Postshader:Make">
  66. <MSBuild Projects="PostShader\Postshader.cbproj" Targets="Make"/>
  67. </Target>
  68. <Target Name="Shadercomponent">
  69. <MSBuild Projects="GLSLShaderComponent\Shadercomponent.cbproj"/>
  70. </Target>
  71. <Target Name="Shadercomponent:Clean">
  72. <MSBuild Projects="GLSLShaderComponent\Shadercomponent.cbproj" Targets="Clean"/>
  73. </Target>
  74. <Target Name="Shadercomponent:Make">
  75. <MSBuild Projects="GLSLShaderComponent\Shadercomponent.cbproj" Targets="Make"/>
  76. </Target>
  77. <Target Name="SimpleGLSL">
  78. <MSBuild Projects="SimpleGLSL\SimpleGLSL.cbproj"/>
  79. </Target>
  80. <Target Name="SimpleGLSL:Clean">
  81. <MSBuild Projects="SimpleGLSL\SimpleGLSL.cbproj" Targets="Clean"/>
  82. </Target>
  83. <Target Name="SimpleGLSL:Make">
  84. <MSBuild Projects="SimpleGLSL\SimpleGLSL.cbproj" Targets="Make"/>
  85. </Target>
  86. <Target Name="Build">
  87. <CallTarget Targets="BumpShader;DiffuseSpecularShader;Ocean;Postshader;Shadercomponent;SimpleGLSL"/>
  88. </Target>
  89. <Target Name="Clean">
  90. <CallTarget Targets="BumpShader:Clean;DiffuseSpecularShader:Clean;Ocean:Clean;Postshader:Clean;Shadercomponent:Clean;SimpleGLSL:Clean"/>
  91. </Target>
  92. <Target Name="Make">
  93. <CallTarget Targets="BumpShader:Make;DiffuseSpecularShader:Make;Ocean:Make;Postshader:Make;Shadercomponent:Make;SimpleGLSL:Make"/>
  94. </Target>
  95. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  96. </Project>