Unit1.h 2.5 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include <Vcl.ComCtrls.hpp>
  10. #include <Vcl.Dialogs.hpp>
  11. #include <Vcl.ExtCtrls.hpp>
  12. #include <Vcl.ExtDlgs.hpp>
  13. #include <Vcl.Menus.hpp>
  14. #include <Vcl.Imaging.jpeg.hpp>
  15. #include "GLBaseClasses.hpp"
  16. #include "GLCadencer.hpp"
  17. #include "GLCoordinates.hpp"
  18. #include "GLCrossPlatform.hpp"
  19. #include "GLHUDObjects.hpp"
  20. #include "GLMaterial.hpp"
  21. #include "GLObjects.hpp"
  22. #include "GLParticles.hpp"
  23. #include "GLScene.hpp"
  24. #include "GLWin32Viewer.hpp"
  25. #include "GLUtils.hpp"
  26. //---------------------------------------------------------------------------
  27. class TForm1 : public TForm
  28. {
  29. __published: // IDE-managed Components
  30. TBevel *Bevel1;
  31. TGLSceneViewer *GLSceneViewer1;
  32. TStatusBar *StatusBar1;
  33. TGLScene *GLScene1;
  34. TGLHUDSprite *HSBitmap;
  35. TGLParticles *GLParticles1;
  36. TGLHUDSprite *HSParticle;
  37. TGLHUDSprite *HSCursor;
  38. TGLCamera *GLCamera1;
  39. TMainMenu *MainMenu1;
  40. TMenuItem *MIFile;
  41. TMenuItem *MILoadImage;
  42. TMenuItem *N1;
  43. TMenuItem *MIExit;
  44. TMenuItem *O1;
  45. TMenuItem *MITrail;
  46. TMenuItem *miFPS;
  47. TOpenPictureDialog *OpenPictureDialog1;
  48. TGLCadencer *GLCadencer1;
  49. TGLMaterialLibrary *GLMaterialLibrary1;
  50. TTimer *Timer1;
  51. void __fastcall FormCreate(TObject *Sender);
  52. void __fastcall MILoadImageClick(TObject *Sender);
  53. void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
  54. int Y);
  55. void __fastcall GLSceneViewer1AfterRender(TObject *Sender);
  56. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  57. void __fastcall HSParticleProgress(TObject *Sender, const double deltaTime, const double newTime);
  58. void __fastcall GLParticles1ActivateParticle(TObject *Sender, TGLBaseSceneObject *particle);
  59. void __fastcall Timer1Timer(TObject *Sender);
  60. void __fastcall MITrailClick(TObject *Sender);
  61. void __fastcall MIExitClick(TObject *Sender);
  62. private: // User declarations
  63. bool handleMouseMoves;
  64. public: // User declarations
  65. __fastcall TForm1(TComponent* Owner);
  66. };
  67. //---------------------------------------------------------------------------
  68. extern PACKAGE TForm1 *Form1;
  69. //---------------------------------------------------------------------------
  70. #endif