Unit1.h 1.7 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <vcl.h>
  6. #include <tchar.h>
  7. #include <gl.h>
  8. #include <glext.h>
  9. //---------------------------------------------------------------------------
  10. #include <System.Classes.hpp>
  11. #include <Vcl.Controls.hpp>
  12. #include <Vcl.StdCtrls.hpp>
  13. #include <Vcl.Forms.hpp>
  14. #include "GLBaseClasses.hpp"
  15. #include "GLBehaviours.hpp"
  16. #include "GLCadencer.hpp"
  17. #include "GLCoordinates.hpp"
  18. #include "GLCrossPlatform.hpp"
  19. #include "GLGeomObjects.hpp"
  20. #include "GLMaterial.hpp"
  21. #include "GLObjects.hpp"
  22. #include "GLScene.hpp"
  23. #include "GLWin32Viewer.hpp"
  24. #include "GLContext.hpp"
  25. #include "GLState.hpp"
  26. #include "GLUtils.hpp"
  27. #include "JPeg.hpp"
  28. //---------------------------------------------------------------------------
  29. class TForm1 : public TForm
  30. {
  31. __published: // IDE-managed Components
  32. TGLSceneViewer *GLSceneViewer1;
  33. TGLScene *GLScene1;
  34. TGLDummyCube *DummyCube1;
  35. TGLDirectOpenGL *DirectOpenGL1;
  36. TGLTorus *Torus1;
  37. TGLLightSource *GLLightSource1;
  38. TGLCamera *GLCamera1;
  39. TGLMaterialLibrary *GLMaterialLibrary;
  40. TGLCadencer *GLCadencer1;
  41. void __fastcall FormCreate(TObject *Sender);
  42. void __fastcall DirectOpenGL1Render(TObject *Sender, TGLRenderContextInfo &rci);
  43. private: // User declarations
  44. public: // User declarations
  45. __fastcall TForm1(TComponent* Owner);
  46. };
  47. //---------------------------------------------------------------------------
  48. extern PACKAGE TForm1 *Form1;
  49. //---------------------------------------------------------------------------
  50. #endif