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- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- //---------------------------------------------------------------------------
- #include <Classes.hpp>
- #include <Controls.hpp>
- #include <StdCtrls.hpp>
- #include <Forms.hpp>
- #include <ComCtrls.hpp>
- #include <ExtCtrls.hpp>
- #include "OpenGL1x.hpp"
- #include "GLTexCombineShader.hpp"
- #include "GLBumpmapHDS.hpp"
- #include "GLLensFlare.hpp"
- #include "GLVectorGeometry.hpp"
- #include "GLWin32Viewer.hpp"
- #include "GLSkydome.hpp"
- #include "GLTexture.hpp"
- #include "GLCadencer.hpp"
- #include "GLHeightData.hpp"
- #include "GLObjects.hpp"
- #include "GLTerrainRenderer.hpp"
- #include "GLScene.hpp"
- #include "GLBaseClasses.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLMaterial.hpp"
- #include "GLKeyBoard.hpp"
- #include <jpeg.hpp> // Pascal unit
- //---------------------------------------------------------------------------
- class TForm1:public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer * GLSceneViewer1;
- TGLBitmapHDS *GLBitmapHDS1;
- TGLScene *GLScene1;
- TGLCamera *GLCamera1;
- TGLDummyCube *DummyCube1;
- TGLTerrainRenderer *TerrainRenderer1;
- TTimer *Timer1;
- TGLCadencer *GLCadencer1;
- TGLMaterialLibrary *GLMaterialLibrary1;
- TGLSkyDome *SkyDome1;
- TGLSprite *SPSun;
- TGLLensFlare *GLLensFlare;
- TGLDummyCube *GLDummyCube1;
- TGLTexCombineShader *GLTexCombineShader1;
- TGLBumpmapHDS *GLBumpmapHDS1;
- TPanel *Panel1;
- TLabel *Label1;
- TTrackBar *TBSubSampling;
- TLabel *LASubFactor;
- TLabel *Label2;
- TTrackBar *TBIntensity;
- TLabel *LABumpIntensity;
- void __fastcall FormShow(TObject * Sender);
- void __fastcall GLBumpmapHDS1NewTilePrepared(TGLBumpmapHDS * Sender,
- TGLHeightData * heightData,
- TGLLibMaterial *
- normalMapMaterial);
- void __fastcall GLCadencer1Progress(TObject * Sender,
- const double deltaTime,
- const double newTime);
- void __fastcall GLSceneViewer1MouseDown(TObject * Sender,
- TMouseButton Button,
- TShiftState Shift, int X, int Y);
- void __fastcall GLSceneViewer1MouseMove(TObject * Sender,
- TShiftState Shift, int X, int Y);
- void __fastcall Timer1Timer(TObject * Sender);
- void __fastcall FormKeyPress(TObject * Sender, char &Key);
- void __fastcall GLSceneViewer1BeforeRender(TObject * Sender);
- void __fastcall TBSubSamplingChange(TObject * Sender);
- void __fastcall TBIntensityChange(TObject * Sender);
- private: // User declarations
- public: // User declarations
- __fastcall TForm1(TComponent * Owner);
- int mx, my;
- bool fullScreen;
- float FCamHeight;
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
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