123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297 |
- //---------------------------------------------------------------------------
- #include <vcl.h>
- #include <stdlib.h>
- #pragma hdrstop
- #include "Unit1.h"
- #include "tga.hpp"
- #include "jpeg.hpp"
- //---------------------------------------------------------------------------
- #pragma package(smart_init)
- #pragma link "GLMaterial"
- #pragma link "tga"
- #pragma resource "*.dfm"
- TForm1 *Form1;
- //---------------------------------------------------------------------------
- void TForm1::AlignControlsToTree()
- {
- TrackBar1->Position = GLTree1->Depth;
- TrackBar2->Position = Round(GLTree1->BranchTwist);
- TrackBar3->Position = Round(GLTree1->BranchAngle * 100);
- TrackBar4->Position = Round(GLTree1->BranchAngleBias * 100);
- TrackBar5->Position = Round(GLTree1->BranchSize * 10);
- TrackBar6->Position = Round(GLTree1->BranchRadius * 25);
- TrackBar7->Position = Round(GLTree1->BranchNoise * 100);
- TrackBar8->Position = Round(GLTree1->LeafSize * 100);
- TrackBar9->Position = Round(GLTree1->LeafThreshold * 100);
- TrackBar10->Position = GLTree1->BranchFacets;
- Edit1->Text = IntToStr(GLTree1->Seed);
- CheckBox1->Checked = GLTree1->CentralLeader;
- TrackBar11->Position = Round(GLTree1->CentralLeaderBias * 100);
- }
- void TForm1::NewTree()
- {
- delete GLTree1;
- GLTree1 = (TGLTree *) GLScene1->Objects->AddNewChild(__classid(TGLTree));
- GLTree1->MaterialLibrary = GLMaterialLibrary1;
- GLTree1->LeafMaterialName = "LeafFront";
- GLTree1->LeafBackMaterialName = "LeafBack";
- GLTree1->BranchMaterialName = "Branch";
- GLTree1->Depth = 8;
- GLTree1->LeafSize = 0.2;
- GLTree1->BranchRadius = 0.08;
- GLTree1->BranchNoise = 0.5;
- Randomize();
- GLTree1->Seed = Round((2 * Random() - 1) * (MaxInt - 1));
- AlignControlsToTree();
- }
- __fastcall TForm1::TForm1(TComponent * Owner):TForm(Owner)
- {
- SetGLSceneMediaDir();
- // Set up default textures
- TGLLibMaterial *lm =
- GLMaterialLibrary1->AddTextureMaterial("LeafFront", "maple_multi.tga", true);
- lm->Material->BlendingMode = bmAlphaTest50;
- lm->Material->Texture->TextureMode = tmModulate;
- lm->Material->Texture->TextureFormat = tfRGBA;
- lm = GLMaterialLibrary1->AddTextureMaterial("LeafBack", "maple_multi.tga", true);
- lm->Material->BlendingMode = bmAlphaTest50;
- lm->Material->Texture->TextureMode = tmModulate;
- lm->Material->Texture->TextureFormat = tfRGBA;
- lm = GLMaterialLibrary1->AddTextureMaterial("Branch", "zbark_016.jpg", true);
- lm->Material->Texture->TextureMode = tmModulate;
- // Set a up a tree
- NewTree();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::GLSceneViewer1MouseDown(TObject * Sender,
- TMouseButton Button,
- TShiftState Shift, int X, int Y)
- {
- mx = X;
- my = Y;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::GLSceneViewer1MouseMove(TObject * Sender,
- TShiftState Shift, int X, int Y)
- {
- if(Shift.Contains(ssLeft))
- GLCamera1->MoveAroundTarget(my - Y, mx - X);
- else if(Shift.Contains(ssRight))
- GLCamera1->AdjustDistanceToTarget(1 + (my - Y) * 0.01);
- mx = X;
- my = Y;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar1Change(TObject * Sender)
- {
- GLTree1->Depth = (float) TrackBar1->Position;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar2Change(TObject * Sender)
- {
- GLTree1->BranchTwist = (float)TrackBar2->Position;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar3Change(TObject * Sender)
- {
- GLTree1->BranchAngle = (float)TrackBar3->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar4Change(TObject * Sender)
- {
- GLTree1->BranchAngleBias = (float)TrackBar4->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar5Change(TObject * Sender)
- {
- GLTree1->BranchSize = (float)TrackBar5->Position / 10;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar6Change(TObject * Sender)
- {
- GLTree1->BranchRadius = (float)TrackBar6->Position / 25;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar7Change(TObject * Sender)
- {
- GLTree1->BranchNoise = (float)TrackBar7->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar8Change(TObject * Sender)
- {
- GLTree1->LeafSize = (float)TrackBar8->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar9Change(TObject * Sender)
- {
- GLTree1->LeafThreshold = (float)TrackBar9->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar10Change(TObject * Sender)
- {
- GLTree1->BranchFacets = (float)TrackBar10->Position;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::Button1Click(TObject * Sender)
- {
- try
- {
- GLTree1->Seed = StrToInt(Edit1->Text);
- }
- catch(Exception * E)
- {
- MessageDlg("Invalid input", mtWarning, TMsgDlgButtons() << mbOK, 0);
- Edit1->Text = IntToStr(GLTree1->Seed);
- }
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::CheckBox1Click(TObject * Sender)
- {
- GLTree1->CentralLeader = CheckBox1->Checked;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::TrackBar11Change(TObject * Sender)
- {
- GLTree1->CentralLeaderBias = (float)TrackBar11->Position / 100;
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::NewTree1Click(TObject * Sender)
- {
- NewTree();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::LoadTree1Click(TObject * Sender)
- {
- if(!OpenDialog1->Execute())
- return;
- GLTree1->LoadFromFile(OpenDialog1->FileName);
- AlignControlsToTree();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::SaveTree1Click(TObject * Sender)
- {
- if(!SaveDialog1->Execute())
- return;
- GLTree1->SaveToFile(SaveDialog1->FileName);
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::ExportMesh1Click(TObject * Sender)
- {
- if(!SaveDialog2->Execute())
- return;
- GLTree1->BuildMesh(GLFreeForm1);
- GLFreeForm1->SaveToFile(SaveDialog2->FileName);
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::ExportMaterialLibrary1Click(TObject * Sender)
- {
- if(!SaveDialog3->Execute())
- return;
- GLMaterialLibrary1->SaveToFile(SaveDialog3->FileName);
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::Exit1Click(TObject * Sender)
- {
- Form1->Close();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::LeafFrontTexture1Click(TObject * Sender)
- {
- if(!OpenPictureDialog1->Execute())
- return;
- TGLLibMaterial *lm =
- GLMaterialLibrary1->Materials->GetLibMaterialByName("LeafFront");
- lm->Material->Texture->Image->LoadFromFile(OpenPictureDialog1->FileName);
- GLTree1->StructureChanged();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::LeafBackTexture1Click(TObject * Sender)
- {
- if(!OpenPictureDialog1->Execute())
- return;
- TGLLibMaterial *lm =
- GLMaterialLibrary1->Materials->GetLibMaterialByName("LeafBack");
- lm->Material->Texture->Image->LoadFromFile(OpenPictureDialog1->FileName);
- GLTree1->StructureChanged();
- }
- //---------------------------------------------------------------------------
- void __fastcall TForm1::BranchTexture1Click(TObject * Sender)
- {
- if(!OpenPictureDialog1->Execute())
- return;
- TGLLibMaterial *lm =
- GLMaterialLibrary1->Materials->GetLibMaterialByName("Branch");
- lm->Material->Texture->Image->LoadFromFile(OpenPictureDialog1->FileName);
- GLTree1->StructureChanged();
- }
- //---------------------------------------------------------------------------
|