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- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- //---------------------------------------------------------------------------
- #include <vcl.h>
- #include <tchar.h>
- //---------------------------------------------------------------------------
- #include <System.Classes.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include <Vcl.ExtCtrls.hpp>
- #include "GLBaseClasses.hpp"
- #include "GLCadencer.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLGeomObjects.hpp"
- #include "GLGraph.hpp"
- #include "GLObjects.hpp"
- #include "GLScene.hpp"
- #include "GLWin32Viewer.hpp"
- #include "GLSmoothNavigator.hpp"
- #include "GLKeyboard.hpp"
- #include "GLUtils.hpp"
- //---------------------------------------------------------------------------
- class TForm1 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer1;
- TPanel *Panel3;
- TCheckBox *MouseLookCheckBox;
- TGroupBox *GroupBox2;
- TRadioButton *RadioButton6;
- TRadioButton *RadioButton7;
- TRadioButton *RadioButton8;
- TGroupBox *GroupBox1;
- TLabel *Label1;
- TPanel *Panel1;
- TGLScene *GLScene1;
- TGLDummyCube *scene;
- TGLXYZGrid *GLXYZGrid1;
- TGLLightSource *GLLightSource1;
- TGLSphere *GLSphere1;
- TGLArrowLine *GLArrowLine1;
- TGLCamera *GLCamera1;
- TGLCadencer *GLCadencer1;
- TTimer *FPSTimer;
- void __fastcall FormCreate(TObject *Sender);
- void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
- void __fastcall FPSTimerTimer(TObject *Sender);
- void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key);
- void __fastcall MouseLookCheckBoxClick(TObject *Sender);
- void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
- void __fastcall RadioButton6Click(TObject *Sender);
- void __fastcall RadioButton7Click(TObject *Sender);
- void __fastcall RadioButton8Click(TObject *Sender);
- void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
- int Y);
- void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
- int X, int Y);
- void __fastcall FormMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta,
- TPoint &MousePos, bool &Handled);
- private: // User declarations
- TGLSmoothUserInterface *UI;
- TGLSmoothNavigator *Navigator;
- // RealPos: TPoint;
- TShiftState ShiftState;
- int xx, yy;
- int NewXX, NewYY;
- void __fastcall CheckControls(double DeltaTime, double newTime);
- public: // User declarations
- __fastcall TForm1(TComponent* Owner);
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
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