Unit1.dfm 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242
  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Newton Density'
  5. ClientHeight = 383
  6. ClientWidth = 635
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. OnCreate = FormCreate
  15. PixelsPerInch = 96
  16. TextHeight = 13
  17. object GLSceneViewer1: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 635
  21. Height = 383
  22. Camera = GLCamera1
  23. FieldOfView = 150.733886718750000000
  24. Align = alClient
  25. OnMouseDown = GLSceneViewer1MouseDown
  26. TabOrder = 0
  27. end
  28. object SpinEdit1: TSpinEdit
  29. Left = 16
  30. Top = 103
  31. Width = 75
  32. Height = 22
  33. EditorEnabled = False
  34. MaxValue = 20
  35. MinValue = 0
  36. TabOrder = 1
  37. Value = 1
  38. end
  39. object SpinEdit2: TSpinEdit
  40. Left = 16
  41. Top = 159
  42. Width = 75
  43. Height = 22
  44. EditorEnabled = False
  45. MaxValue = 10
  46. MinValue = 0
  47. TabOrder = 2
  48. Value = 1
  49. end
  50. object SpinEdit3: TSpinEdit
  51. Left = 16
  52. Top = 215
  53. Width = 75
  54. Height = 22
  55. EditorEnabled = False
  56. MaxValue = 10
  57. MinValue = 0
  58. TabOrder = 3
  59. Value = 1
  60. end
  61. object GLScene1: TGLScene
  62. Left = 40
  63. Top = 16
  64. object GLCamera1: TGLCamera
  65. DepthOfView = 10000.000000000000000000
  66. FocalLength = 50.000000000000000000
  67. TargetObject = Mag
  68. Position.Coordinates = {000000000000A040000070410000803F}
  69. object GLLightSource1: TGLLightSource
  70. ConstAttenuation = 1.000000000000000000
  71. SpotCutOff = 180.000000000000000000
  72. end
  73. end
  74. object GLPlane1: TGLPlane
  75. Material.FrontProperties.Diffuse.Color = {000000000000803F0000803F0000803F}
  76. Material.FrontProperties.Emission.Color = {00000000F8FEFE3E0000803F0000803F}
  77. Material.BlendingMode = bmModulate
  78. Material.FaceCulling = fcNoCull
  79. Direction.Coordinates = {000000000000803F0000000000000000}
  80. Up.Coordinates = {0000000000000000000080BF00000000}
  81. Height = 50.000000000000000000
  82. Width = 50.000000000000000000
  83. end
  84. object Mag: TGLDummyCube
  85. Position.Coordinates = {000000000000A0C0000000000000803F}
  86. CubeSize = 1.000000000000000000
  87. end
  88. object obj: TGLDummyCube
  89. CubeSize = 1.000000000000000000
  90. object GLCylinder1: TGLCylinder
  91. Material.FrontProperties.Diffuse.Color = {3D0A173F85EBD13E52B89E3E0000803F}
  92. Position.Coordinates = {0000000000008040000000000000803F}
  93. BottomRadius = 3.000000000000000000
  94. Height = 4.000000000000000000
  95. TopRadius = 3.000000000000000000
  96. BehavioursData = {
  97. 0458434F4C02010201060D54474C4E474444796E616D69630200060C68696768
  98. 2064656E736974790200020112000000000800090500000000000AD7A3F83F12
  99. 00000000020109050000000000CDCCCCFB3F0500000000000000A00140090500
  100. 0000000000000000000200080200080200090000000000000000000000000000
  101. 803F020008}
  102. end
  103. object GLCone1: TGLCone
  104. Position.Coordinates = {000000000000C040000000000000803F}
  105. BottomRadius = 2.000000000000000000
  106. Height = 3.000000000000000000
  107. BehavioursData = {
  108. 0458434F4C02010201060D54474C4E474444796E616D69630200060E6E6F726D
  109. 616C2064656E736974790200020112000000000800090500000000000AD7A3F8
  110. 3F1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F09
  111. 0500000000000000000000020008020008020009E2CD0C33000040BF00000000
  112. 0000803F020008}
  113. end
  114. object GLCube2: TGLCube
  115. Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F0000803F}
  116. Position.Coordinates = {0000000000000041000000000000803F}
  117. BehavioursData = {
  118. 0458434F4C02010201060D54474C4E474444796E616D69630200060B6C6F7720
  119. 64656E736974790200020112000000000800090500000000000AD7A3F83F1200
  120. 000000020109050000000000CDCCCCFB3F050000000000000080FE3F09050000
  121. 0000000000000000020008020008020009000000000000000000000000000080
  122. 3F020008}
  123. CubeSize = {000040400000404000004040}
  124. end
  125. object SubMarine: TGLCube
  126. Direction.Coordinates = {F304353FFFFFFF3E0100003F00000000}
  127. PitchAngle = 45.000000000000000000
  128. Position.Coordinates = {0000A0400000C040000000000000803F}
  129. TurnAngle = 45.000000000000000000
  130. Up.Coordinates = {5C67A332F404353FF20435BF00000000}
  131. BehavioursData = {
  132. 0458434F4C02010201060D54474C4E474444796E616D69630200060E6E6F726D
  133. 616C2064656E736974790200020112000000000800090500000000000AD7A3F8
  134. 3F1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F09
  135. 0500000000000000000000020008020008020009000000000000000000000000
  136. 0000803F020008}
  137. CubeSize = {0000803F0000803F0000A040}
  138. end
  139. object GLLeadSphere: TGLSphere
  140. Material.FrontProperties.Diffuse.Color = {3D0A173F85EBD13E52B89E3E0000803F}
  141. Position.Coordinates = {000080C00000803F000040C00000803F}
  142. Up.Coordinates = {000000000000803F0000008000000000}
  143. Radius = 2.000000000000000000
  144. BehavioursData = {
  145. 0458434F4C02010201060D54474C4E474444796E616D69630200060C68696768
  146. 2064656E736974790200020112000000000800090500000000000AD7A3F83F12
  147. 00000000020109050000000000CDCCCCFB3F0500000000000000A00240090500
  148. 0000000000000000000200080200080200090000000000000000000000000000
  149. 803F020008}
  150. end
  151. object GLPaperSphere: TGLSphere
  152. Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F0000803F}
  153. Position.Coordinates = {000080C00000A0C0000000000000803F}
  154. Up.Coordinates = {000000000000803F0000008000000000}
  155. Radius = 2.000000000000000000
  156. BehavioursData = {
  157. 0458434F4C02010201060D54474C4E474444796E616D69630200060B6C6F7720
  158. 64656E736974790200020112000000000800090500000000000AD7A3F83F1200
  159. 000000020109050000000000CDCCCCFB3F050000000000CDCCCCFB3F09050000
  160. 0000000000000000020008020008020009000000000000000000000000000080
  161. 3F020008}
  162. end
  163. object GLCapsule1: TGLCapsule
  164. Height = 5.000000000000000000
  165. Slices = 4
  166. Stacks = 4
  167. Radius = 1.500000000000000000
  168. BehavioursData = {
  169. 0458434F4C02010201060D54474C4E474444796E616D69630200060E6E6F726D
  170. 616C2064656E736974790200020112000000000800090500000000000AD7A3F8
  171. 3F1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F09
  172. 0500000000000000000000020008020008020009000000000000000000000000
  173. 0000803F020008}
  174. end
  175. end
  176. object GLCube1: TGLCube
  177. Position.Coordinates = {00000000000020C1000000000000803F}
  178. Up.Coordinates = {000000000000803F0000008000000000}
  179. BehavioursData = {
  180. 0458434F4C02010201060C54474C4E4744537461746963020006067365616265
  181. 640200020112000000000800090500000000000AD7A3F83F1200000000}
  182. CubeSize = {000048420000803F00004842}
  183. end
  184. object GLHUDText1: TGLHUDText
  185. Position.Coordinates = {0000704100000243000000000000803F}
  186. BitmapFont = GLBitmapFont1
  187. Text = 'Water Density'
  188. Rotation = 0.000000000000000000
  189. ModulateColor.Color = {0000000000000000000000000000803F}
  190. end
  191. object GLHUDText2: TGLHUDText
  192. Position.Coordinates = {0000704100003E43000000000000803F}
  193. BitmapFont = GLBitmapFont1
  194. Text = 'Linear Viscosity'
  195. Rotation = 0.000000000000000000
  196. ModulateColor.Color = {0000000000000000000000000000803F}
  197. end
  198. object GLHUDText3: TGLHUDText
  199. Position.Coordinates = {0000704100007043000000000000803F}
  200. BitmapFont = GLBitmapFont1
  201. Text = 'Angular Viscosity'
  202. Rotation = 0.000000000000000000
  203. ModulateColor.Color = {0000000000000000000000000000803F}
  204. end
  205. end
  206. object GLCadencer1: TGLCadencer
  207. Scene = GLScene1
  208. OnProgress = GLCadencer1Progress
  209. Left = 104
  210. Top = 16
  211. end
  212. object GLSimpleNavigation1: TGLSimpleNavigation
  213. Form = Owner
  214. GLSceneViewer = GLSceneViewer1
  215. FormCaption = 'Newton Density - %FPS'
  216. KeyCombinations = <
  217. item
  218. ShiftState = [ssLeft, ssRight]
  219. Action = snaZoom
  220. end
  221. item
  222. ShiftState = [ssRight]
  223. Action = snaMoveAroundTarget
  224. end>
  225. Left = 416
  226. Top = 16
  227. end
  228. object GLNGDManager1: TGLNGDManager
  229. NewtonSurfaceItem = <>
  230. NewtonSurfacePair = <>
  231. NewtonJoint = <>
  232. Left = 520
  233. Top = 16
  234. end
  235. object GLBitmapFont1: TGLBitmapFont
  236. GlyphsIntervalX = 0
  237. GlyphsIntervalY = 0
  238. Ranges = <>
  239. Left = 400
  240. Top = 104
  241. end
  242. end