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- object DataModule1: TDataModule1
- OldCreateOrder = False
- OnCreate = DataModuleCreate
- Height = 150
- Width = 215
- object GLScene1: TGLScene
- Left = 16
- Top = 8
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000484200004842000048420000803F}
- SpotCutOff = 180.000000000000000000
- end
- object Teapot1: TGLTeapot
- Material.Texture.ImageClassName = 'TGLCubeMapImage'
- Material.Texture.TextureMode = tmReplace
- end
- object GLCamera1: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = Teapot1
- Position.Coordinates = {0000404000000040000000400000803F}
- end
- end
- object GLSDLViewer1: TSDLViewer
- Camera = GLCamera1
- Width = 640
- Height = 480
- Buffer.BackgroundColor = clBlack
- Caption = 'GLScene SDL Test'
- OnResize = GLSDLViewer1Resize
- OnEventPollDone = GLSDLViewer1EventPollDone
- Left = 96
- Top = 8
- end
- end
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