Unit1.dfm 1.0 KB

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  1. object DataModule1: TDataModule1
  2. OldCreateOrder = False
  3. OnCreate = DataModuleCreate
  4. Height = 150
  5. Width = 215
  6. object GLScene1: TGLScene
  7. Left = 16
  8. Top = 8
  9. object GLLightSource1: TGLLightSource
  10. ConstAttenuation = 1.000000000000000000
  11. Position.Coordinates = {0000484200004842000048420000803F}
  12. SpotCutOff = 180.000000000000000000
  13. end
  14. object Teapot1: TGLTeapot
  15. Material.Texture.ImageClassName = 'TGLCubeMapImage'
  16. Material.Texture.TextureMode = tmReplace
  17. end
  18. object GLCamera1: TGLCamera
  19. DepthOfView = 100.000000000000000000
  20. FocalLength = 50.000000000000000000
  21. TargetObject = Teapot1
  22. Position.Coordinates = {0000404000000040000000400000803F}
  23. end
  24. end
  25. object GLSDLViewer1: TSDLViewer
  26. Camera = GLCamera1
  27. Width = 640
  28. Height = 480
  29. Buffer.BackgroundColor = clBlack
  30. Caption = 'GLScene SDL Test'
  31. OnResize = GLSDLViewer1Resize
  32. OnEventPollDone = GLSDLViewer1EventPollDone
  33. Left = 96
  34. Top = 8
  35. end
  36. end