Unit1.h 1.7 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include "GLBaseClasses.hpp"
  10. #include "GLBehaviours.hpp"
  11. #include "GLCadencer.hpp"
  12. #include "GLCoordinates.hpp"
  13. #include "GLCrossPlatform.hpp"
  14. #include "GLGeomObjects.hpp"
  15. #include "GLObjects.hpp"
  16. #include "GLScene.hpp"
  17. #include "GLWin32Viewer.hpp"
  18. #include "GLScreenSaver.hpp"
  19. //---------------------------------------------------------------------------
  20. class TForm1 : public TForm
  21. {
  22. __published: // IDE-managed Components
  23. TGLSceneViewer *GLSceneViewer1;
  24. TGLScene *GLScene1;
  25. TGLDummyCube *DummyCube1;
  26. TGLDummyCube *DummyCube2;
  27. TGLDummyCube *DummyCube3;
  28. TGLTorus *Torus1;
  29. TGLDummyCube *DummyCube4;
  30. TGLLightSource *GLLightSource1;
  31. TGLLightSource *GLLightSource2;
  32. TGLLightSource *GLLightSource3;
  33. TGLCamera *GLCamera1;
  34. TGLCadencer *GLCadencer1;
  35. TGLScreenSaver *GLScreenSaver1;
  36. void __fastcall FormCreate(TObject *Sender);
  37. void __fastcall FormShow(TObject *Sender);
  38. void __fastcall FormResize(TObject *Sender);
  39. void __fastcall GLScreenSaver1PropertiesRequested(TObject *Sender);
  40. // void __fastcall ScreenSaver1PropertiesRequested(TObject *Sender);
  41. private: // User declarations
  42. public: // User declarations
  43. __fastcall TForm1(TComponent* Owner);
  44. };
  45. //---------------------------------------------------------------------------
  46. extern PACKAGE TForm1 *Form1;
  47. //---------------------------------------------------------------------------
  48. #endif