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- //---------------------------------------------------------------------------
- #ifndef Unit2H
- #define Unit2H
- //---------------------------------------------------------------------------
- #include <System.Classes.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include "GLBaseClasses.hpp"
- #include "GLBehaviours.hpp"
- #include "GLCadencer.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLGeomObjects.hpp"
- #include "GLObjects.hpp"
- #include "GLScene.hpp"
- #include "GLSpaceText.hpp"
- #include "GLWin32Viewer.hpp"
- #include "GLScreenSaver.hpp"
- #include "Registry.hpp"
- //---------------------------------------------------------------------------
- class TForm2 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer1;
- TButton *Button1;
- TButton *Button2;
- TGLScene *GLScene1;
- TGLLightSource *GLLightSource1;
- TGLDummyCube *DummyCube1;
- TGLSpaceText *SpaceText4;
- TGLTorus *Torus1;
- TGLTorus *Torus2;
- TGLCamera *GLCamera1;
- TGLCadencer *GLCadencer1;
- void __fastcall FormCreate(TObject *Sender);
- void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
- int Y);
- void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
- int X, int Y);
- void __fastcall Button2Click(TObject *Sender);
- private: // User declarations
- int FLastHotNb;
- void __fastcall SetSelected(int nb);
- void __fastcall SetHot(int nb);
- public: // User declarations
- __fastcall TForm2(TComponent* Owner);
- };
- int __fastcall GetMeshResolutions();
- void __fastcall SetMeshResolutions(int MeshResolutions);
- //---------------------------------------------------------------------------
- extern PACKAGE TForm2 *Form2;
- //---------------------------------------------------------------------------
- #endif
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