123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 |
- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- #include <System.Classes.hpp>
- #include <Vcl.ComCtrls.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.ExtCtrls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include "GLS.BaseClasses.hpp"
- #include "GLS.BitmapFont.hpp"
- #include "GLS.Cadencer.hpp"
- #include "GLS.Coordinates.hpp"
- #include "GLS.HeightData.hpp"
- #include "GLS.HeightTileFileHDS.hpp"
- #include "GLS.HUDObjects.hpp"
- #include "GLS.Material.hpp"
- #include "GLS.Objects.hpp"
- #include "GLS.Scene.hpp"
- #include "GLS.SceneViewer.hpp"
- #include "GLS.SkyDome.hpp"
- #include "GLS.TerrainRenderer.hpp"
- #include "GLS.VectorFileObjects.hpp"
- #include "GLS.WindowsFont.hpp"
- #include <gl\gl.h>
- #include <System.Classes.hpp>
- #include <Vcl.ComCtrls.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.ExtCtrls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include <Vcl.Imaging.jpeg.hpp>
- #include "GLS.Material.hpp"
- #include "GLS.BitmapFont.hpp"
- #include "GLS.Cadencer.hpp"
- #include "GLS.Coordinates.hpp"
- #include "GLS.HeightData.hpp"
- #include "GLS.HeightTileFileHDS.hpp"
- #include "GLS.HUDObjects.hpp"
- #include "GLS.Objects.hpp"
- #include "GLS.Scene.hpp"
- #include "GLS.SceneViewer.hpp"
- #include "GLS.SkyDome.hpp"
- #include "GLS.TerrainRenderer.hpp"
- #include "GLS.VectorFileObjects.hpp"
- #include "GLS.WindowsFont.hpp"
- //---------------------------------------------------------------------------
- #include "GLS.RoamPatch.hpp"
- #include "GLS.RenderContextInfo.hpp"
- #include "GLS.VectorFileObjects.hpp"
- #include "GLS.BaseClasses.hpp"
- #include "GLS.VectorLists.hpp"
- #include "GLS.VectorTypes.hpp"
- #include "GLS.VectorGeometry.hpp"
- #include "GLS.Keyboard.hpp"
- #include "GLS.Context.hpp"
- #include "GLS.State.hpp"
- #include "GLS.TextureFormat.hpp"
- //---------------------------------------------------------------------------
- class TForm1 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer;
- TPanel *PAProgress;
- TLabel *Label1;
- TProgressBar *ProgressBar;
- TGLScene *GLScene1;
- TGLSkyDome *SkyDome;
- TGLDummyCube *DCCamera;
- TGLCamera *GLCamera;
- TGLTerrainRenderer *TerrainRenderer;
- TGLDirectOpenGL *DOWake;
- TGLFreeForm *FFSailBoat;
- TGLLightSource *LSSun;
- TGLHUDText *HTFPS;
- TGLHUDText *HTHelp;
- TTimer *Timer1;
- TGLCadencer *GLCadencer;
- TGLMaterialLibrary *MaterialLibrary;
- TGLHeightTileFileHDS *GLHeightTileFileHDS1;
- TGLWindowsBitmapFont *BFSmall;
- TGLCustomHDS *GLCustomHDS1;
- TGLMaterialLibrary *MLSailBoat;
- TGLWindowsBitmapFont *BFLarge;
- void __fastcall GLCadencerProgress(TObject *Sender, const double deltaTime, const double newTime);
- void __fastcall Timer1Timer(TObject *Sender);
- void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key);
- void __fastcall GLCustomHDS1MarkDirtyEvent(const TRect &area);
- void __fastcall GLCustomHDS1StartPreparingData(TGLHeightData *heightData);
- void __fastcall GLSceneViewerBeforeRender(TObject *Sender);
- void __fastcall DOWakeProgress(TObject *Sender, const double deltaTime, const double newTime);
- void __fastcall DOWakeRender(TObject *Sender, TGLRenderContextInfo &rci);
- void __fastcall TerrainRendererHeightDataPostRender(TGLRenderContextInfo &rci, TList *&HeightDatas);
- void __fastcall FormCreate(TObject *Sender);
- private: // User declarations
- public: // User declarations
- __fastcall TForm1(TComponent* Owner);
- bool FullScreen;
- float CamHeight;
- int WaterPolyCount;
- bool WaterPlane;
- bool WasAboveWater;
- float HelpOpacity;
- TAffineVectorList *WakeVertices;
- TAffineVectorList *WakeStretch;
- TSingleList *WakeTime;
- void ResetMousePos(void);
- float WaterPhase(const float px, const float py);
- float WaterHeight(const float px, const float py);
- void IssuePoint(TGLHeightData *hd, int x, int y, int s2, float t, int rx, int ry);
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
|