Unit1.h 1.8 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include "GLS.BaseClasses.hpp"
  10. #include "GLS.Coordinates.hpp"
  11. #include "GLS.GeomObjects.hpp"
  12. #include "GLS.Objects.hpp"
  13. #include "GLS.Scene.hpp"
  14. #include "GLS.VectorFileObjects.hpp"
  15. #include "GLS.SceneViewer.hpp"
  16. #include "GLS.File3DS.hpp"
  17. //---------------------------------------------------------------------------
  18. class TForm1 : public TForm
  19. {
  20. __published: // IDE-managed Components
  21. TLabel *Label1;
  22. TLabel *Label2;
  23. TGLSceneViewer *GLSceneViewer1;
  24. TGLSceneViewer *GLSceneViewer2;
  25. TGLScene *GLScene1;
  26. TGLLightSource *GLLightSource1;
  27. TGLDummyCube *DummyCube1;
  28. TGLFreeForm *FreeForm1;
  29. TGLSphere *Sphere1;
  30. TGLArrowLine *ArrowLine1;
  31. TGLCamera *GLCamera1;
  32. TGLCamera *GLCamera2;
  33. void __fastcall FormCreate(TObject *Sender);
  34. void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
  35. int X, int Y);
  36. void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
  37. int Y);
  38. void __fastcall GLSceneViewer2MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
  39. int X, int Y);
  40. void __fastcall GLSceneViewer2MouseMove(TObject *Sender, TShiftState Shift, int X,
  41. int Y);
  42. private: // User declarations
  43. public: // User declarations
  44. __fastcall TForm1(TComponent* Owner);
  45. };
  46. //---------------------------------------------------------------------------
  47. extern PACKAGE TForm1 *Form1;
  48. //---------------------------------------------------------------------------
  49. #endif