123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 |
- object Form1: TForm1
- Left = 175
- Top = 104
- Caption = 'Octree'
- ClientHeight = 385
- ClientWidth = 554
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'MS Sans Serif'
- Font.Style = []
- OldCreateOrder = False
- WindowState = wsMaximized
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer2: TGLSceneViewer
- Left = 0
- Top = 49
- Width = 554
- Height = 336
- Camera = GLCamera2
- Buffer.BackgroundColor = 8404992
- Buffer.ShadeModel = smSmooth
- FieldOfView = 146.851989746093800000
- PenAsTouch = False
- Align = alClient
- OnMouseDown = GLSceneViewer2MouseDown
- OnMouseMove = GLSceneViewer2MouseMove
- TabOrder = 0
- end
- object Panel1: TPanel
- Left = 0
- Top = 0
- Width = 554
- Height = 49
- Align = alTop
- BevelOuter = bvNone
- TabOrder = 1
- object Label1: TLabel
- Left = 320
- Top = 1
- Width = 32
- Height = 13
- Caption = 'Label1'
- end
- object Label2: TLabel
- Left = 320
- Top = 17
- Width = 32
- Height = 13
- Caption = 'Label2'
- end
- object Label3: TLabel
- Left = 320
- Top = 33
- Width = 32
- Height = 13
- Caption = 'Label3'
- end
- object Label5: TLabel
- Left = 8
- Top = 8
- Width = 32
- Height = 13
- Caption = 'Label5'
- end
- object LABuild: TLabel
- Left = 8
- Top = 24
- Width = 36
- Height = 13
- Caption = 'LABuild'
- end
- object Label4: TLabel
- Left = 152
- Top = 32
- Width = 32
- Height = 13
- Caption = 'Label4'
- end
- object LabelFPS: TLabel
- Left = 488
- Top = 17
- Width = 20
- Height = 13
- Caption = 'FPS'
- end
- object CheckBox1: TCheckBox
- Left = 152
- Top = 16
- Width = 97
- Height = 17
- Caption = 'Auto collide'
- Checked = True
- State = cbChecked
- TabOrder = 0
- end
- object CBOctree: TCheckBox
- Left = 152
- Top = 0
- Width = 97
- Height = 17
- Caption = 'Octree enabled'
- Checked = True
- State = cbChecked
- TabOrder = 1
- end
- end
- object GLScene1: TGLScene
- Left = 40
- Top = 72
- object GLLightSource1: TGLLightSource
- Ambient.Color = {000000001283003F0000803F0000803F}
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {00004842000016430000C8420000803F}
- LightStyle = lsOmni
- Specular.Color = {0000803F00000000000000000000803F}
- SpotCutOff = 180.000000000000000000
- end
- object DummyCube1: TGLDummyCube
- CubeSize = 1.000000000000000000
- object FreeForm1: TGLFreeForm
- Direction.Coordinates = {000000000000803F0000000000000000}
- Scale.Coordinates = {CDCCCC3DCDCCCC3DCDCCCC3D00000000}
- Up.Coordinates = {00000000000000000000803F00000000}
- end
- end
- object Sphere1: TGLSphere
- Material.FrontProperties.Emission.Color = {0000803F0000803F000000000000803F}
- Direction.Coordinates = {000000000000803F0000000000000000}
- Up.Coordinates = {E9DC72BF000000009BE8A13E00000000}
- Radius = 0.300000011920929000
- Slices = 6
- Stacks = 6
- object ArrowLine1: TGLArrowLine
- Material.FrontProperties.Diffuse.Color = {CDCC4C3FCDCC4C3FCDCC4C3F9A99193F}
- Material.FrontProperties.Emission.Color = {1283803E1283803E000000000000803F}
- Material.BlendingMode = bmTransparency
- Position.Coordinates = {0000000000000000CDCCCC3D0000803F}
- BottomRadius = 0.050000000745058060
- Height = 1.000000000000000000
- TopRadius = 0.100000001490116100
- TopArrowHeadHeight = 0.500000000000000000
- TopArrowHeadRadius = 0.200000002980232200
- BottomArrowHeadHeight = 0.500000000000000000
- BottomArrowHeadRadius = 0.200000002980232200
- end
- end
- object GLCamera2: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = DummyCube1
- Position.Coordinates = {0000A040000010C10000A0410000803F}
- Direction.Coordinates = {00000000000000000000803F00000000}
- Up.Coordinates = {67C57BBF3B5B393E0000000000000000}
- end
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 40
- Top = 144
- end
- object Timer1: TTimer
- Interval = 300
- OnTimer = Timer1Timer
- Left = 144
- Top = 72
- end
- end
|