Unit1.h 2.5 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <tchar.h>
  6. #include <System.Classes.hpp>
  7. #include <Vcl.Controls.hpp>
  8. #include <Vcl.StdCtrls.hpp>
  9. #include <Vcl.Forms.hpp>
  10. #include <Vcl.ExtCtrls.hpp>
  11. #include "GLS.Scene.hpp"
  12. #include "GLS.Objects.hpp"
  13. #include "GLS.Cadencer.hpp"
  14. #include "GLLensFlare.hpp"
  15. #include "GLS.SceneViewer.hpp"
  16. #include "GLS.Texture.hpp"
  17. #include "GLS.SkyDome.hpp"
  18. #include "GLS.VectorGeometry.hpp"
  19. #include "GLAtmosphere.hpp"
  20. #include "GLS.SimpleNavigation.hpp"
  21. #include "GLS.Behaviours.hpp"
  22. #include "JPeg.hpp"
  23. #include "GLS.Coordinates.hpp"
  24. #include "GLS.BaseClasses.hpp"
  25. #include "GLS.Color.hpp"
  26. //---------------------------------------------------------------------------
  27. class TForm1 : public TForm
  28. {
  29. __published: // IDE-managed Components
  30. TGLSceneViewer *GLSceneViewer1;
  31. TPanel *Panel1;
  32. TLabel *Label1;
  33. TLabel *Label2;
  34. TLabel *Label3;
  35. TLabel *Label4;
  36. TButton *Button1;
  37. TButton *Button4;
  38. TButton *Button5;
  39. TButton *Button2;
  40. TButton *Button3;
  41. TButton *Button9;
  42. TButton *Button10;
  43. TGLScene *GLScene1;
  44. TGLSkyDome *GLSkyDome1;
  45. TGLDummyCube *CameraTarget;
  46. TGLDummyCube *World;
  47. TGLSphere *Not_a_planet;
  48. TGLDummyCube *GLDummyCube1;
  49. TGLSphere *GLSphere1;
  50. TGLLensFlare *GLLensFlare1;
  51. TGLLightSource *GLLightSource1;
  52. TGLCamera *GLCamera1;
  53. TGLCadencer *GLCadencer1;
  54. TGLSimpleNavigation *GLSimpleNavigation1;
  55. TButton *Button8;
  56. TButton *Button6;
  57. void __fastcall FormCreate(TObject *Sender);
  58. void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
  59. void __fastcall Button1Click(TObject *Sender);
  60. void __fastcall Button2Click(TObject *Sender);
  61. void __fastcall Button3Click(TObject *Sender);
  62. void __fastcall Button4Click(TObject *Sender);
  63. void __fastcall Button5Click(TObject *Sender);
  64. void __fastcall Button6Click(TObject *Sender);
  65. void __fastcall Button8Click(TObject *Sender);
  66. void __fastcall Button10Click(TObject *Sender);
  67. void __fastcall Button9Click(TObject *Sender);
  68. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  69. private: // User declarations
  70. TGLAtmosphere *Atmosphere;
  71. public: // User declarations
  72. __fastcall TForm1(TComponent* Owner);
  73. };
  74. //---------------------------------------------------------------------------
  75. extern PACKAGE TForm1 *Form1;
  76. //---------------------------------------------------------------------------
  77. #endif