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- object Form1: TForm1
- Left = 0
- Top = 0
- BorderIcons = [biSystemMenu, biMinimize]
- Caption = 'Motion Blur'
- ClientHeight = 494
- ClientWidth = 594
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- Position = poScreenCenter
- OnCreate = FormCreate
- OnKeyDown = FormKeyDown
- OnResize = FormResize
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 594
- Height = 459
- Camera = Camera
- VSync = vsmSync
- PostRender = GLSceneViewerPostRender
- Buffer.BackgroundColor = clNavy
- FieldOfView = 155.418640136718800000
- Align = alClient
- OnMouseDown = GLSceneViewerMouseDown
- OnMouseMove = GLSceneViewerMouseMove
- TabOrder = 0
- end
- object Panel1: TPanel
- Left = 0
- Top = 459
- Width = 594
- Height = 35
- Align = alBottom
- Caption = 'FPS'
- TabOrder = 1
- end
- object GLScene1: TGLScene
- ObjectsSorting = osNone
- Left = 8
- Top = 8
- object Light: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000F041000000000000F0410000803F}
- LightStyle = lsOmni
- SpotCutOff = 180.000000000000000000
- end
- object Cube: TGLCube
- Material.FrontProperties.Diffuse.Color = {0000803F00000000000000000000803F}
- RollAngle = -15.000000000000000000
- Up.Coordinates = {EF83843EE946773F0000008000000000}
- object Torus: TGLTorus
- Scale.Coordinates = {0000A0400000A0400000A04000000000}
- MajorRadius = 0.400000005960464500
- MinorRadius = 0.100000001490116100
- StopAngle = 360.000000000000000000
- Parts = [toSides, toStartDisk, toStopDisk]
- end
- end
- object DummyCube: TGLDummyCube
- Direction.Coordinates = {00000000441DAFBEB28F703F00000000}
- PitchAngle = -10.000000000000000000
- Up.Coordinates = {00008031B28F703F441DAF3E00000000}
- CubeSize = 1.000000000000000000
- object Dodecahedron: TGLDodecahedron
- Material.FrontProperties.Diffuse.Color = {0000803F0000803F000000000000803F}
- Direction.Coordinates = {000000B3000000B30000803F00000000}
- Position.Coordinates = {0000000000000000000040400000803F}
- RollAngle = 10.000000000000000000
- Up.Coordinates = {D3D031BE5D1C7C3F28A8CF3200000000}
- end
- end
- object HUD: TGLHUDSprite
- Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F9A99193F}
- Material.BlendingMode = bmTransparency
- Material.MaterialOptions = [moIgnoreFog, moNoLighting]
- Material.Texture.ImageClassName = 'TGLBlankImage'
- Material.Texture.Image.ColorFormat = 6408
- Material.Texture.MagFilter = maNearest
- Material.Texture.MinFilter = miNearest
- Material.Texture.TextureMode = tmModulate
- Material.Texture.Compression = tcNone
- Material.Texture.Disabled = False
- Position.Coordinates = {0000804300008043000000000000803F}
- Width = 512.000000000000000000
- Height = 512.000000000000000000
- Rotation = 0.000000000000000000
- end
- object Camera: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = Cube
- Position.Coordinates = {0000C040000000000000803F0000803F}
- Direction.Coordinates = {000000000000803F0000008000000000}
- Up.Coordinates = {00000000000000000000803F00000000}
- end
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- MaxDeltaTime = 1.000000000000000000
- OnProgress = GLCadencer1Progress
- Left = 88
- Top = 8
- end
- object Timer1: TTimer
- Interval = 500
- OnTimer = Timer1Timer
- Left = 304
- Top = 16
- end
- end
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