Unit1.h 1.5 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef Unit1H
  3. #define Unit1H
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include "GLS.BaseClasses.hpp"
  10. #include "GLS.Blur.hpp"
  11. #include "GLS.Cadencer.hpp"
  12. #include "GLS.Coordinates.hpp"
  13. #include "GLS.GeomObjects.hpp"
  14. #include "GLS.Material.hpp"
  15. #include "GLS.Objects.hpp"
  16. #include "GLS.Scene.hpp"
  17. #include "GLS.SimpleNavigation.hpp"
  18. #include "GLS.SceneViewer.hpp"
  19. //---------------------------------------------------------------------------
  20. class TForm1 : public TForm
  21. {
  22. __published: // IDE-managed Components
  23. TGLSceneViewer *GLSceneViewer1;
  24. TGLScene *GLScene1;
  25. TGLLightSource *Light;
  26. TGLCube *GLCube1;
  27. TGLSphere *GLSphere1;
  28. TGLTorus *GLTorus1;
  29. TGLIcosahedron *GLIcosahedron1;
  30. TGLTeapot *GLTeapot1;
  31. TGLMotionBlur *GLMotionBlur1;
  32. TGLCube *GLCube2;
  33. TGLCube *GLCube3;
  34. TGLCamera *Cam;
  35. TGLCadencer *GLCadencer1;
  36. TGLMaterialLibrary *GLMaterialLibrary1;
  37. TGLSimpleNavigation *GLSimpleNavigation1;
  38. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  39. private: // User declarations
  40. public: // User declarations
  41. __fastcall TForm1(TComponent* Owner);
  42. };
  43. //---------------------------------------------------------------------------
  44. extern PACKAGE TForm1 *Form1;
  45. //---------------------------------------------------------------------------
  46. #endif