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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'Imposter'
- ClientHeight = 355
- ClientWidth = 486
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- OnCreate = FormCreate
- OnMouseWheel = FormMouseWheel
- OnResize = FormResize
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 339
- Height = 355
- Camera = GLCamera1
- Buffer.ContextOptions = [roDoubleBuffer, roRenderToWindow, roDestinationAlpha]
- FieldOfView = 135.120773315429700000
- Align = alClient
- OnMouseDown = GLSceneViewer1MouseDown
- OnMouseMove = GLSceneViewer1MouseMove
- TabOrder = 0
- end
- object Panel1: TPanel
- Left = 339
- Top = 0
- Width = 147
- Height = 355
- Align = alRight
- BevelOuter = bvLowered
- TabOrder = 1
- object LabelTexSize: TLabel
- Left = 8
- Top = 8
- Width = 37
- Height = 13
- Caption = 'TexSize'
- end
- object Label2: TLabel
- Left = 8
- Top = 80
- Width = 56
- Height = 13
- Caption = 'Sample Size'
- end
- object LabelFPS: TLabel
- Left = 6
- Top = 120
- Width = 18
- Height = 13
- Caption = 'FPS'
- end
- object CBShowTeapot: TCheckBox
- Left = 8
- Top = 32
- Width = 97
- Height = 17
- Caption = 'Show Teapot'
- Checked = True
- State = cbChecked
- TabOrder = 0
- OnClick = CBShowTeapotClick
- end
- object CBShowImposter: TCheckBox
- Left = 8
- Top = 52
- Width = 97
- Height = 17
- Caption = 'Show Imposters'
- Checked = True
- State = cbChecked
- TabOrder = 1
- OnClick = CBShowImposterClick
- end
- object CBSampleSize: TComboBox
- Left = 72
- Top = 76
- Width = 49
- Height = 21
- Style = csDropDownList
- ItemIndex = 3
- TabOrder = 2
- Text = '64'
- Items.Strings = (
- '8'
- '16'
- '32'
- '64'
- '128'
- '256')
- end
- end
- object GLScene1: TGLScene
- Left = 24
- Top = 24
- object GLDummyCube1: TGLDummyCube
- CubeSize = 1.000000000000000000
- end
- object GLSkyDome1: TGLSkyDome
- Direction.Coordinates = {000000000000803F0000000000000000}
- Up.Coordinates = {0000000000000000000080BF00000000}
- Bands = <
- item
- StartColor.Color = {0000803F0000803F0000803F0000803F}
- StopAngle = 15.000000000000000000
- end
- item
- StartAngle = 15.000000000000000000
- StopAngle = 90.000000000000000000
- StopColor.Color = {938C0C3E938C0C3E938E0E3F0000803F}
- Stacks = 4
- end
- item
- StartAngle = -90.000000000000000000
- StartColor.Color = {0000000000000000000000000000803F}
- StopColor.Color = {0000803F0000803F0000803F0000803F}
- end>
- Stars = <>
- end
- object GLDirectOpenGL1: TGLDirectOpenGL
- UseBuildList = False
- OnRender = GLDirectOpenGL1Render
- Blend = False
- end
- object GLTeapot1: TGLTeapot
- Scale.Coordinates = {00000040000000400000004000000000}
- end
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {00004842000034420000F0410000803F}
- SpotCutOff = 180.000000000000000000
- end
- object GLCamera1: TGLCamera
- DepthOfView = 200.000000000000000000
- FocalLength = 70.000000000000000000
- TargetObject = GLDirectOpenGL1
- Position.Coordinates = {00004040000000400000A0400000803F}
- end
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 72
- Top = 24
- end
- object Timer1: TTimer
- OnTimer = Timer1Timer
- Left = 48
- Top = 64
- end
- end
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