Unit2.dfm 4.3 KB

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  1. object Form2: TForm2
  2. Left = 0
  3. Top = 0
  4. BorderStyle = bsNone
  5. Caption = 'Form2'
  6. ClientHeight = 331
  7. ClientWidth = 504
  8. Color = clBtnFace
  9. Font.Charset = DEFAULT_CHARSET
  10. Font.Color = clWindowText
  11. Font.Height = -11
  12. Font.Name = 'Tahoma'
  13. Font.Style = []
  14. OldCreateOrder = False
  15. OnCreate = FormCreate
  16. PixelsPerInch = 96
  17. TextHeight = 13
  18. object GLSceneViewer1: TGLSceneViewer
  19. Left = 0
  20. Top = 0
  21. Width = 504
  22. Height = 331
  23. Camera = GLCamera1
  24. Buffer.BackgroundColor = clBlack
  25. FieldOfView = 146.379318237304700000
  26. Align = alClient
  27. OnMouseDown = GLSceneViewer1MouseDown
  28. OnMouseMove = GLSceneViewer1MouseMove
  29. TabOrder = 0
  30. end
  31. object Button1: TButton
  32. Left = 296
  33. Top = 272
  34. Width = 75
  35. Height = 25
  36. Cancel = True
  37. Caption = 'Ok'
  38. Default = True
  39. ModalResult = 1
  40. ParentShowHint = False
  41. ShowHint = True
  42. TabOrder = 1
  43. end
  44. object Button2: TButton
  45. Left = 128
  46. Top = 278
  47. Width = 97
  48. Height = 19
  49. Caption = 'Define Password'
  50. ParentShowHint = False
  51. ShowHint = False
  52. TabOrder = 2
  53. OnClick = Button2Click
  54. end
  55. object GLScene1: TGLScene
  56. Left = 32
  57. Top = 24
  58. object GLLightSource1: TGLLightSource
  59. ConstAttenuation = 1.000000000000000000
  60. Position.Coordinates = {000048C200004842000048420000803F}
  61. SpotCutOff = 180.000000000000000000
  62. end
  63. object DummyCube1: TGLDummyCube
  64. CubeSize = 1.000000000000000000
  65. object SpaceText4: TGLSpaceText
  66. Material.FrontProperties.Diffuse.Color = {0000803F0000803FD1D0D03D0000803F}
  67. Material.FrontProperties.Emission.Color = {14AE073F8FC2F53DD7A3F03E0000803F}
  68. Position.Coordinates = {0000A0C000008040000000000000803F}
  69. Scale.Coordinates = {00000040000000400000803F00000000}
  70. Extrusion = 1.000000000000000000
  71. Font.Charset = DEFAULT_CHARSET
  72. Font.Color = clWindowText
  73. Font.Height = -11
  74. Font.Name = 'Arial'
  75. Font.Style = []
  76. Lines.Strings = (
  77. 'Screen Saver')
  78. allowedDeviation = 1.000000000000000000
  79. CharacterRange = stcrAlphaNum
  80. end
  81. object Torus1: TGLTorus
  82. Tag = 1
  83. Material.Texture.ImageClassName = 'TGLBlankImage'
  84. Material.Texture.Image.Width = 64
  85. Material.Texture.Image.Height = 64
  86. Material.Texture.Image.ColorFormat = 6408
  87. Material.Texture.MagFilter = maNearest
  88. Material.Texture.MinFilter = miNearest
  89. Material.Texture.Compression = tcNone
  90. Direction.Coordinates = {FFFFFF3E71C41C3F71C41C3F00000000}
  91. Position.Coordinates = {000080C000000000000000000000803F}
  92. Scale.Coordinates = {00000040000000400000004000000000}
  93. Up.Coordinates = {EA5EAA32F304353FF30435BF00000000}
  94. MajorRadius = 1.000000000000000000
  95. MinorRadius = 0.300000011920929000
  96. Rings = 8
  97. Sides = 6
  98. StopAngle = 360.000000000000000000
  99. Parts = [toSides, toStartDisk, toStopDisk]
  100. BehavioursData = {
  101. 0458434F4C02010201060B54474C42496E657274696102001200000000020002
  102. 00050000000000000080FF3F0200080500000000000000F00340050000000000
  103. 0000000000050000000000000000000009020008020008}
  104. end
  105. object Torus2: TGLTorus
  106. Tag = 2
  107. Direction.Coordinates = {00000000F304353FF304353F00000000}
  108. Position.Coordinates = {0000804000000000000000000000803F}
  109. Scale.Coordinates = {00000040000000400000004000000000}
  110. Up.Coordinates = {00000000F304353FF30435BF00000000}
  111. MajorRadius = 1.000000000000000000
  112. MinorRadius = 0.300000011920929000
  113. StopAngle = 360.000000000000000000
  114. Parts = [toSides, toStartDisk, toStopDisk]
  115. BehavioursData = {
  116. 0458434F4C02010201060B54474C42496E657274696102001200000000020002
  117. 00050000000000000080FF3F0200080500000000000000C80340050000000000
  118. 0000000000050000000000000000000009020008020008}
  119. end
  120. end
  121. object GLCamera1: TGLCamera
  122. DepthOfView = 100.000000000000000000
  123. FocalLength = 50.000000000000000000
  124. TargetObject = DummyCube1
  125. Position.Coordinates = {000000000000803F0000A0410000803F}
  126. end
  127. end
  128. object GLCadencer1: TGLCadencer
  129. Scene = GLScene1
  130. SleepLength = 1
  131. Left = 32
  132. Top = 144
  133. end
  134. end