123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204 |
- <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <ProjectGuid>{9B780FAA-D85C-4EC7-867D-81ACBBFB2E47}</ProjectGuid>
- </PropertyGroup>
- <ItemGroup>
- <Projects Include="BumpShader\BumpShader.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="BumpShader\BumpShaderC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="DiffuseSpecularShader\DiffuseShader.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="DiffuseSpecularShader\DiffuseSpecularShaderC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="LiningShaders\LiningShaders.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="LiningShaders\LiningShadersC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="Ocean\Ocean.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="Ocean\OceanC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="PostShader\PostShader.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="PostShader\PostShaderC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="GLSLShaderComponent\ShaderComponent.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="GLSLShaderComponent\ShaderComponentC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="SimpleGLSL\SimpleShaderC.cbproj">
- <Dependencies/>
- </Projects>
- <Projects Include="ShadersLab\ShadersLab.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="SkyboxShader\SkyboxShader.dproj">
- <Dependencies/>
- </Projects>
- </ItemGroup>
- <ProjectExtensions>
- <Borland.Personality>Default.Personality.12</Borland.Personality>
- <Borland.ProjectType/>
- <BorlandProject>
- <Default.Personality/>
- </BorlandProject>
- </ProjectExtensions>
- <Target Name="BumpShader">
- <MSBuild Projects="BumpShader\BumpShader.dproj"/>
- </Target>
- <Target Name="BumpShader:Clean">
- <MSBuild Projects="BumpShader\BumpShader.dproj" Targets="Clean"/>
- </Target>
- <Target Name="BumpShader:Make">
- <MSBuild Projects="BumpShader\BumpShader.dproj" Targets="Make"/>
- </Target>
- <Target Name="BumpShaderC">
- <MSBuild Projects="BumpShader\BumpShaderC.cbproj"/>
- </Target>
- <Target Name="BumpShaderC:Clean">
- <MSBuild Projects="BumpShader\BumpShaderC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="BumpShaderC:Make">
- <MSBuild Projects="BumpShader\BumpShaderC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="DiffuseShader">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseShader.dproj"/>
- </Target>
- <Target Name="DiffuseShader:Clean">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseShader.dproj" Targets="Clean"/>
- </Target>
- <Target Name="DiffuseShader:Make">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseShader.dproj" Targets="Make"/>
- </Target>
- <Target Name="DiffuseSpecularShaderC">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShaderC.cbproj"/>
- </Target>
- <Target Name="DiffuseSpecularShaderC:Clean">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShaderC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="DiffuseSpecularShaderC:Make">
- <MSBuild Projects="DiffuseSpecularShader\DiffuseSpecularShaderC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="LiningShaders">
- <MSBuild Projects="LiningShaders\LiningShaders.dproj"/>
- </Target>
- <Target Name="LiningShaders:Clean">
- <MSBuild Projects="LiningShaders\LiningShaders.dproj" Targets="Clean"/>
- </Target>
- <Target Name="LiningShaders:Make">
- <MSBuild Projects="LiningShaders\LiningShaders.dproj" Targets="Make"/>
- </Target>
- <Target Name="LiningShadersC">
- <MSBuild Projects="LiningShaders\LiningShadersC.cbproj"/>
- </Target>
- <Target Name="LiningShadersC:Clean">
- <MSBuild Projects="LiningShaders\LiningShadersC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="LiningShadersC:Make">
- <MSBuild Projects="LiningShaders\LiningShadersC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="Ocean">
- <MSBuild Projects="Ocean\Ocean.dproj"/>
- </Target>
- <Target Name="Ocean:Clean">
- <MSBuild Projects="Ocean\Ocean.dproj" Targets="Clean"/>
- </Target>
- <Target Name="Ocean:Make">
- <MSBuild Projects="Ocean\Ocean.dproj" Targets="Make"/>
- </Target>
- <Target Name="OceanC">
- <MSBuild Projects="Ocean\OceanC.cbproj"/>
- </Target>
- <Target Name="OceanC:Clean">
- <MSBuild Projects="Ocean\OceanC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="OceanC:Make">
- <MSBuild Projects="Ocean\OceanC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="PostShader">
- <MSBuild Projects="PostShader\PostShader.dproj"/>
- </Target>
- <Target Name="PostShader:Clean">
- <MSBuild Projects="PostShader\PostShader.dproj" Targets="Clean"/>
- </Target>
- <Target Name="PostShader:Make">
- <MSBuild Projects="PostShader\PostShader.dproj" Targets="Make"/>
- </Target>
- <Target Name="PostShaderC">
- <MSBuild Projects="PostShader\PostShaderC.cbproj"/>
- </Target>
- <Target Name="PostShaderC:Clean">
- <MSBuild Projects="PostShader\PostShaderC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="PostShaderC:Make">
- <MSBuild Projects="PostShader\PostShaderC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="ShaderComponent">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponent.dproj"/>
- </Target>
- <Target Name="ShaderComponent:Clean">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponent.dproj" Targets="Clean"/>
- </Target>
- <Target Name="ShaderComponent:Make">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponent.dproj" Targets="Make"/>
- </Target>
- <Target Name="ShaderComponentC">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponentC.cbproj"/>
- </Target>
- <Target Name="ShaderComponentC:Clean">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponentC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="ShaderComponentC:Make">
- <MSBuild Projects="GLSLShaderComponent\ShaderComponentC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="SimpleShaderC">
- <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj"/>
- </Target>
- <Target Name="SimpleShaderC:Clean">
- <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj" Targets="Clean"/>
- </Target>
- <Target Name="SimpleShaderC:Make">
- <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj" Targets="Make"/>
- </Target>
- <Target Name="ShadersLab">
- <MSBuild Projects="ShadersLab\ShadersLab.dproj"/>
- </Target>
- <Target Name="ShadersLab:Clean">
- <MSBuild Projects="ShadersLab\ShadersLab.dproj" Targets="Clean"/>
- </Target>
- <Target Name="ShadersLab:Make">
- <MSBuild Projects="ShadersLab\ShadersLab.dproj" Targets="Make"/>
- </Target>
- <Target Name="SkyboxShader">
- <MSBuild Projects="SkyboxShader\SkyboxShader.dproj"/>
- </Target>
- <Target Name="SkyboxShader:Clean">
- <MSBuild Projects="SkyboxShader\SkyboxShader.dproj" Targets="Clean"/>
- </Target>
- <Target Name="SkyboxShader:Make">
- <MSBuild Projects="SkyboxShader\SkyboxShader.dproj" Targets="Make"/>
- </Target>
- <Target Name="Build">
- <CallTarget Targets="BumpShader;BumpShaderC;DiffuseShader;DiffuseSpecularShaderC;LiningShaders;LiningShadersC;Ocean;OceanC;PostShader;PostShaderC;ShaderComponent;ShaderComponentC;SimpleShaderC;ShadersLab;SkyboxShader"/>
- </Target>
- <Target Name="Clean">
- <CallTarget Targets="BumpShader:Clean;BumpShaderC:Clean;DiffuseShader:Clean;DiffuseSpecularShaderC:Clean;LiningShaders:Clean;LiningShadersC:Clean;Ocean:Clean;OceanC:Clean;PostShader:Clean;PostShaderC:Clean;ShaderComponent:Clean;ShaderComponentC:Clean;SimpleShaderC:Clean;ShadersLab:Clean;SkyboxShader:Clean"/>
- </Target>
- <Target Name="Make">
- <CallTarget Targets="BumpShader:Make;BumpShaderC:Make;DiffuseShader:Make;DiffuseSpecularShaderC:Make;LiningShaders:Make;LiningShadersC:Make;Ocean:Make;OceanC:Make;PostShader:Make;PostShaderC:Make;ShaderComponent:Make;ShaderComponentC:Make;SimpleShaderC:Make;ShadersLab:Make;SkyboxShader:Make"/>
- </Target>
- <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
- </Project>
|