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- object FormProjection: TFormProjection
- Left = 160
- Top = 79
- Caption = 'Projection'
- ClientHeight = 408
- ClientWidth = 540
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'MS Sans Serif'
- Font.Style = []
- OldCreateOrder = False
- OnCreate = FormCreate
- OnMouseWheel = FormMouseWheel
- PixelsPerInch = 96
- TextHeight = 13
- object SceneViewer: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 540
- Height = 408
- Camera = GLCamera
- Buffer.BackgroundColor = clBlack
- Buffer.FaceCulling = False
- Buffer.AntiAliasing = aa4xHQ
- FieldOfView = 147.220916748046900000
- PenAsTouch = False
- Align = alClient
- OnMouseDown = SceneViewerMouseDown
- OnMouseMove = SceneViewerMouseMove
- TabOrder = 0
- end
- object GLScene1: TGLScene
- ObjectsSorting = osNone
- Left = 24
- Top = 24
- object GLCamera: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 60.000000000000000000
- TargetObject = GLDummyCube
- Position.Coordinates = {0000E0400000A040000040400000803F}
- end
- object GLDummyCube: TGLDummyCube
- CubeSize = 1.000000000000000000
- object GLArrowLine1: TGLArrowLine
- Direction.Coordinates = {000000000000803F0000000000000000}
- Up.Coordinates = {0000000000000000000080BF00000000}
- BottomRadius = 0.100000001490116100
- Height = 1.000000000000000000
- TopRadius = 0.100000001490116100
- TopArrowHeadHeight = 0.500000000000000000
- TopArrowHeadRadius = 0.200000002980232200
- BottomArrowHeadHeight = 0.500000000000000000
- BottomArrowHeadRadius = 0.200000002980232200
- end
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000484200004842000000000000803F}
- SpotCutOff = 180.000000000000000000
- end
- end
- object DirectOpenGL: TGLDirectOpenGL
- UseBuildList = False
- OnRender = DirectOpenGLRender
- Blend = False
- end
- object GLPoints: TGLPoints
- NoZWrite = False
- Static = False
- Size = 5.000000000000000000
- Style = psSmooth
- end
- object GLPlane: TGLPlane
- Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803FCDCC4C3F}
- Material.BlendingMode = bmTransparency
- Material.MaterialOptions = [moNoLighting]
- Direction.Coordinates = {000000000000803F0000000000000000}
- Up.Coordinates = {00000000000000000000803F00000000}
- Height = 6.000000000000000000
- Width = 6.000000000000000000
- object GLXYZGrid1: TGLXYZGrid
- Visible = False
- LineColor.Color = {0000803F0000803F0000803F0000003F}
- XSamplingScale.Min = -3.000000000000000000
- XSamplingScale.Max = 3.000000000000000000
- XSamplingScale.Origin = 1.000000000000000000
- XSamplingScale.Step = 0.500000000000000000
- YSamplingScale.Min = -3.000000000000000000
- YSamplingScale.Max = 3.000000000000000000
- YSamplingScale.Step = 0.500000000000000000
- ZSamplingScale.Step = 0.100000001490116100
- end
- end
- end
- end
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