fProjectionC.dfm 3.1 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Projection'
  5. ClientHeight = 405
  6. ClientWidth = 559
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. Position = poScreenCenter
  15. WindowState = wsMaximized
  16. OnCreate = FormCreate
  17. OnMouseWheel = FormMouseWheel
  18. PixelsPerInch = 96
  19. TextHeight = 13
  20. object SceneViewer: TGLSceneViewer
  21. Left = 0
  22. Top = 0
  23. Width = 559
  24. Height = 405
  25. Camera = GLCamera
  26. Buffer.BackgroundColor = clBlack
  27. Buffer.FaceCulling = False
  28. Buffer.AntiAliasing = aa4xHQ
  29. FieldOfView = 146.991271972656300000
  30. PenAsTouch = False
  31. Align = alClient
  32. OnMouseDown = SceneViewerMouseDown
  33. OnMouseMove = SceneViewerMouseMove
  34. TabOrder = 0
  35. end
  36. object GLScene1: TGLScene
  37. ObjectsSorting = osNone
  38. Left = 24
  39. Top = 24
  40. object GLCamera: TGLCamera
  41. DepthOfView = 100.000000000000000000
  42. FocalLength = 60.000000000000000000
  43. TargetObject = GLDummyCube
  44. Position.Coordinates = {0000E0400000A040000040400000803F}
  45. end
  46. object GLDummyCube: TGLDummyCube
  47. CubeSize = 1.000000000000000000
  48. object GLArrowLine1: TGLArrowLine
  49. Direction.Coordinates = {000000000000803F0000000000000000}
  50. Up.Coordinates = {0000000000000000000080BF00000000}
  51. BottomRadius = 0.100000001490116100
  52. Height = 1.000000000000000000
  53. TopRadius = 0.100000001490116100
  54. TopArrowHeadHeight = 0.500000000000000000
  55. TopArrowHeadRadius = 0.200000002980232200
  56. BottomArrowHeadHeight = 0.500000000000000000
  57. BottomArrowHeadRadius = 0.200000002980232200
  58. end
  59. object GLLightSource1: TGLLightSource
  60. ConstAttenuation = 1.000000000000000000
  61. Position.Coordinates = {0000484200004842000000000000803F}
  62. SpotCutOff = 180.000000000000000000
  63. end
  64. end
  65. object DirectOpenGL: TGLDirectOpenGL
  66. UseBuildList = False
  67. OnRender = DirectOpenGLRender
  68. Blend = False
  69. end
  70. object GLPoints: TGLPoints
  71. NoZWrite = False
  72. Static = False
  73. Size = 5.000000000000000000
  74. Style = psSmooth
  75. end
  76. object GLPlane: TGLPlane
  77. Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803FCDCC4C3F}
  78. Material.BlendingMode = bmTransparency
  79. Material.MaterialOptions = [moNoLighting]
  80. Direction.Coordinates = {000000000000803F0000000000000000}
  81. Up.Coordinates = {00000000000000000000803F00000000}
  82. Height = 6.000000000000000000
  83. Width = 6.000000000000000000
  84. object GLXYZGrid1: TGLXYZGrid
  85. LineColor.Color = {0000803F0000803F0000803F0000003F}
  86. XSamplingScale.Min = -3.000000000000000000
  87. XSamplingScale.Max = 3.000000000000000000
  88. XSamplingScale.Origin = 1.000000000000000000
  89. XSamplingScale.Step = 0.500000000000000000
  90. YSamplingScale.Min = -3.000000000000000000
  91. YSamplingScale.Max = 3.000000000000000000
  92. YSamplingScale.Step = 0.500000000000000000
  93. ZSamplingScale.Step = 0.100000001490116100
  94. end
  95. end
  96. end
  97. end