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- (*
- This is a quick demo for the TGLLines object and spline functionality.
- TGLLines can handle normal lines and cubic splines, each node can have a
- different color, and the line can be color-interpolated.
- Note that the camera in this sample is in <i>orthogonal</i> mode, this makes
- for a quick and easy way to work in 2D with OpenGL (try switching the camera
- to perpective mode if you don't see the point).
- *)
- program Splines;
- uses
- Forms,
- fSplines in 'fSplines.pas' {Form1};
- {$R *.RES}
- begin
- Application.Initialize;
- Application.CreateForm(TForm1, Form1);
- Application.Run;
- end.
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