fHierarch.dfm 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Hierarchy'
  5. ClientHeight = 442
  6. ClientWidth = 567
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. OnCloseQuery = FormCloseQuery
  15. OnResize = FormResize
  16. DesignSize = (
  17. 567
  18. 442)
  19. PixelsPerInch = 96
  20. TextHeight = 13
  21. object GLSceneViewer1: TGLSceneViewer
  22. Left = 0
  23. Top = 0
  24. Width = 567
  25. Height = 417
  26. Camera = GLCamera1
  27. Buffer.BackgroundColor = clSilver
  28. FieldOfView = 128.753723144531300000
  29. PenAsTouch = False
  30. Align = alClient
  31. TabOrder = 0
  32. end
  33. object TrackBar: TTrackBar
  34. Left = 0
  35. Top = 417
  36. Width = 567
  37. Height = 25
  38. Align = alBottom
  39. Max = 360
  40. PageSize = 10
  41. Frequency = 10
  42. TabOrder = 1
  43. ThumbLength = 15
  44. OnChange = TrackBarChange
  45. ExplicitTop = 388
  46. ExplicitWidth = 544
  47. end
  48. object CBPlay: TCheckBox
  49. Left = 5
  50. Top = 390
  51. Width = 41
  52. Height = 17
  53. Anchors = [akLeft, akBottom]
  54. Caption = 'Play'
  55. TabOrder = 2
  56. end
  57. object GLScene1: TGLScene
  58. Left = 16
  59. Top = 48
  60. object Cube1: TGLCube
  61. Material.FrontProperties.Ambient.Color = {0000000000000000000000000000803F}
  62. Material.FrontProperties.Diffuse.Color = {0000000000000000000000000000803F}
  63. Material.FrontProperties.Emission.Color = {0000803F0000803F000000000000803F}
  64. end
  65. object DummyCube1: TGLDummyCube
  66. CubeSize = 2.000000000000000000
  67. object Cube2: TGLCube
  68. Material.FrontProperties.Diffuse.Color = {8786063F8786063F0000803F0000803F}
  69. Material.FrontProperties.Emission.Color = {0000000000000000A1A0203F0000803F}
  70. Position.Coordinates = {0000404000000000000000000000803F}
  71. CubeSize = {0000003F0000003F0000003F}
  72. object DummyCube2: TGLDummyCube
  73. Direction.Coordinates = {00000000F304353FF304353F00000000}
  74. Up.Coordinates = {00000000F304353FF30435BF00000000}
  75. CubeSize = 1.000000000000000000
  76. object Cube3: TGLCube
  77. Position.Coordinates = {000000000000803F000000000000803F}
  78. CubeSize = {CDCC4C3ECDCC4C3ECDCC4C3E}
  79. end
  80. end
  81. end
  82. end
  83. object GLLightSource1: TGLLightSource
  84. ConstAttenuation = 1.000000000000000000
  85. SpotCutOff = 180.000000000000000000
  86. end
  87. object GLCamera1: TGLCamera
  88. DepthOfView = 100.000000000000000000
  89. FocalLength = 100.000000000000000000
  90. TargetObject = Cube1
  91. Position.Coordinates = {000020410000A040000020410000803F}
  92. end
  93. end
  94. object GLCadencer1: TGLCadencer
  95. Scene = GLScene1
  96. OnProgress = GLCadencer1Progress
  97. Left = 16
  98. Top = 88
  99. end
  100. end