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- {: This demo is a remake of good old pong game...
- Aim of the game is to prevent the ball from bouncing out of the board,
- each time the ball bumps on your pad you score a frag (er... point ;).
- Move the pad with your mouse.
- The demo makes use of stencil-based shadow volumes.
- }
- program Pong;
- uses
- Forms,
- fPong in 'fPong.pas' {FormPong};
- {$R *.RES}
- begin
- Application.Initialize;
- Application.CreateForm(TFormPong, FormPong);
- Application.Run;
- end.
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