fBlurAdvancedC.h 2.5 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fBlurAdvancedCH
  3. #define fBlurAdvancedCH
  4. //---------------------------------------------------------------------------
  5. #include <tchar.h>
  6. //---------------------------------------------------------------------------
  7. #include <System.Classes.hpp>
  8. #include <Vcl.Controls.hpp>
  9. #include <Vcl.StdCtrls.hpp>
  10. #include <Vcl.Forms.hpp>
  11. #include <Vcl.ComCtrls.hpp>
  12. #include <Vcl.ExtCtrls.hpp>
  13. #include "GLS.BaseClasses.hpp"
  14. #include "GLS.Blur.hpp"
  15. #include "GLS.Cadencer.hpp"
  16. #include "GLS.Coordinates.hpp"
  17. #include "GLS.GeomObjects.hpp"
  18. #include "GLS.HUDObjects.hpp"
  19. #include "GLS.Material.hpp"
  20. #include "GLS.Objects.hpp"
  21. #include "GLS.Scene.hpp"
  22. #include "GLS.SceneViewer.hpp"
  23. #include <Vcl.Imaging.jpeg.hpp>
  24. //---------------------------------------------------------------------------
  25. class TForm1 : public TForm
  26. {
  27. __published: // IDE-managed Components
  28. TGLSceneViewer *GLSceneViewer1;
  29. TPanel *Panel1;
  30. TBevel *Bevel1;
  31. TLabel *Label1;
  32. TLabel *Label2;
  33. TLabel *Label3;
  34. TLabel *Label4;
  35. TLabel *Label5;
  36. TLabel *LabelFPS;
  37. TEdit *edtAdvancedBlurAmp;
  38. TEdit *edtAdvancedBlurPasses;
  39. TTrackBar *trkAdvancedBlurHiClamp;
  40. TTrackBar *trkAdvancedBlurLoClamp;
  41. TMemo *Memo1;
  42. TGLScene *GLScene1;
  43. TGLSphere *GLSphere1;
  44. TGLTorus *GLTorus2;
  45. TGLDummyCube *GLDummyCube1;
  46. TGLTorus *TorusImpostor;
  47. TGLCube *GLCube1;
  48. TGLAnnulus *GLAnnulus1;
  49. TGLBlur *GLBlur1;
  50. TGLCamera *GLCamera1;
  51. TGLLightSource *GLLightSource1;
  52. TGLCadencer *GLCadencer1;
  53. TTimer *Timer1;
  54. TGLMaterialLibrary *GLMaterialLibrary1;
  55. void __fastcall FormCreate(TObject *Sender);
  56. void __fastcall GLBlur1BeforeTargetRender(TObject *Sender);
  57. void __fastcall GLBlur1AfterTargetRender(TObject *Sender);
  58. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  59. void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
  60. int Y);
  61. void __fastcall Timer1Timer(TObject *Sender);
  62. void __fastcall trkAdvancedBlurHiClampChange(TObject *Sender);
  63. void __fastcall trkAdvancedBlurLoClampChange(TObject *Sender);
  64. void __fastcall edtAdvancedBlurAmpChange(TObject *Sender);
  65. void __fastcall edtAdvancedBlurPassesChange(TObject *Sender);
  66. private: // User declarations
  67. int mx,my;
  68. public: // User declarations
  69. __fastcall TForm1(TComponent* Owner);
  70. };
  71. //---------------------------------------------------------------------------
  72. extern PACKAGE TForm1 *Form1;
  73. //---------------------------------------------------------------------------
  74. #endif