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- object Form1: TForm1
- Left = 209
- Top = 92
- Caption = 'Sound OpenAL'
- ClientHeight = 347
- ClientWidth = 475
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'MS Sans Serif'
- Font.Style = []
- OldCreateOrder = False
- OnCreate = FormCreate
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer: TGLSceneViewer
- Left = 0
- Top = 66
- Width = 475
- Height = 254
- Camera = GLCamera1
- Buffer.BackgroundColor = clBlack
- Buffer.AntiAliasing = aaNone
- FieldOfView = 137.020797729492200000
- PenAsTouch = False
- Align = alClient
- TabOrder = 0
- end
- object TrackBar: TTrackBar
- Left = 0
- Top = 320
- Width = 475
- Height = 27
- Align = alBottom
- Max = 180
- Min = -180
- PageSize = 45
- Frequency = 45
- TabOrder = 1
- ThumbLength = 10
- TickMarks = tmBoth
- OnChange = TrackBarChange
- end
- object TrackBar1: TTrackBar
- Left = 0
- Top = 33
- Width = 475
- Height = 33
- Align = alTop
- Max = 50
- Min = -50
- PageSize = 45
- Frequency = 10
- TabOrder = 2
- ThumbLength = 10
- TickMarks = tmBoth
- OnChange = TrackBar1Change
- end
- object Panel1: TPanel
- Left = 0
- Top = 0
- Width = 475
- Height = 33
- Align = alTop
- BevelOuter = bvNone
- TabOrder = 3
- DesignSize = (
- 475
- 33)
- object LabelFPS: TLabel
- Left = 8
- Top = 14
- Width = 20
- Height = 13
- Caption = 'FPS'
- end
- object Button1: TButton
- Left = 384
- Top = 3
- Width = 83
- Height = 25
- Anchors = [akTop, akRight]
- Caption = 'Chimes (WAV)'
- TabOrder = 0
- OnClick = Button1Click
- end
- object btnHowl: TButton
- Left = 295
- Top = 3
- Width = 83
- Height = 25
- Anchors = [akTop, akRight]
- Caption = 'Howl (MP3)'
- Enabled = False
- TabOrder = 1
- OnClick = btnHowlClick
- end
- end
- object GLSMOpenAL: TGLSMOpenAL
- Active = True
- MaxChannels = 32
- MasterVolume = 1.000000000000000000
- Listener = Mickey
- Sources = <>
- Cadencer = GLCadencer1
- Environment = seAuditorium
- Left = 280
- Top = 72
- end
- object GLSoundLibrary: TGLSoundLibrary
- Samples = <>
- Left = 192
- Top = 72
- end
- object GLScene: TGLScene
- Left = 24
- Top = 72
- object DummyCube: TGLDummyCube
- CubeSize = 1.000000000000000000
- object Torus1: TGLTorus
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- Material.FrontProperties.Emission.Color = {000000008180803E8180003F0000803F}
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- MajorRadius = 5.000000000000000000
- MinorRadius = 0.100000001490116100
- Rings = 16
- Sides = 3
- StopAngle = 360.000000000000000000
- Parts = [toSides, toStartDisk, toStopDisk]
- end
- object Mickey: TGLSphere
- Position.Coordinates = {000000000000003F000000000000803F}
- Radius = 0.500000000000000000
- Slices = 9
- Stacks = 9
- object Sphere2: TGLSphere
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- Radius = 0.300000011920929000
- Slices = 6
- Stacks = 6
- end
- object Sphere3: TGLSphere
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- Stacks = 6
- end
- object Cone1: TGLCone
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- Up.Coordinates = {00000000000000000000803F00000000}
- BottomRadius = 0.300000011920929000
- Height = 0.500000000000000000
- Slices = 8
- Stacks = 2
- Parts = [coSides]
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- end
- object Plane1: TGLPlane
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- Position.Coordinates = {00000000000000BF000000000000803F}
- Up.Coordinates = {000000002EBD3BB3000080BF00000000}
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- end
- object Sphere: TGLSphere
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- Material.FrontProperties.Emission.Color = {8180003F00000000000000000000803F}
- Position.Coordinates = {000000400000003F000000000000803F}
- OnProgress = SphereProgress
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- object Disk1: TGLDisk
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- end
- object GLLightSource: TGLLightSource
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- SpotCutOff = 180.000000000000000000
- end
- object GLCamera1: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = Plane1
- Position.Coordinates = {000000400000A040000020410000803F}
- Left = 256
- Top = 160
- end
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene
- SleepLength = 1
- Left = 96
- Top = 72
- end
- object Timer: TTimer
- OnTimer = TimerTimer
- Left = 24
- Top = 136
- end
- end
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