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- //
- // The multimedia graphics platform GLScene https://github.com/glscene
- //
- unit GLS.FilePNG;
- (* PNG files loading implementation *)
- interface
- {$I GLScene.inc}
- uses
- Winapi.OpenGL,
- System.Classes,
- System.SysUtils,
- VCL.Imaging.pngimage,
- GLS.OpenGLTokens,
- GLS.Strings,
- GLS.Context,
- GLS.Graphics,
- GLS.ApplicationFileIO,
- GLS.TextureFormat;
- type
- TGLPNGImage = class(TGLBaseImage)
- private
- public
- class function Capabilities: TGLDataFileCapabilities; override;
- procedure LoadFromFile(const filename: string); override;
- procedure SaveToFile(const filename: string); override;
- procedure LoadFromStream(AStream: TStream); override;
- procedure SaveToStream(AStream: TStream); override;
- // Assigns from any Texture.
- procedure AssignFromTexture(textureContext: TGLContext;
- const textureHandle: Cardinal; textureTarget: TGLTextureTarget;
- const CurrentFormat: Boolean; const intFormat: TGLInternalFormat);
- reintroduce;
- end;
- // --------------------------------------------------------------
- implementation
- // --------------------------------------------------------------
- // ------------------
- // ------------------ TGLPNGImage ------------------
- // ------------------
- procedure TGLPNGImage.LoadFromFile(const filename: string);
- var
- fs: TStream;
- begin
- if FileStreamExists(filename) then
- begin
- fs := TFileStream.Create(filename, fmOpenRead);
- try
- LoadFromStream(fs);
- finally
- fs.Free;
- ResourceName := filename;
- end;
- end
- else
- raise EInvalidRasterFile.CreateFmt('File %s not found', [filename]);
- end;
- procedure TGLPNGImage.SaveToFile(const filename: string);
- var
- fs: TStream;
- begin
- fs := TFileStream.Create(filename, fmOpenWrite or fmCreate);
- try
- SaveToStream(fs);
- finally
- fs.Free;
- end;
- ResourceName := filename;
- end;
- procedure TGLPNGImage.LoadFromStream(AStream: TStream);
- var
- pngimage: TPngImage;
- rowBytes: Cardinal;
- begin
- try
- pngimage := TPngImage.Create;
- pngimage.LoadFromStream(AStream);
- UpdateLevelsInfo;
- ReallocMem(fData, rowBytes * Cardinal(GetHeight));
- finally
- pngimage.Free;
- end;
- end;
- procedure TGLPNGImage.SaveToStream(AStream: TStream);
- var
- pngimage: TPngImage;
- begin
- try
- pngimage := TPngImage.Create;
- pngimage.SaveToStream(AStream);
- finally
- pngimage.Free;
- end;
- end;
- procedure TGLPNGImage.AssignFromTexture(textureContext: TGLContext;
- const textureHandle: Cardinal; textureTarget: TGLTextureTarget;
- const CurrentFormat: Boolean; const intFormat: TGLInternalFormat);
- var
- oldContext: TGLContext;
- contextActivate: Boolean;
- texFormat: Cardinal;
- residentFormat: TGLInternalFormat;
- glTarget: Cardinal;
- begin
- if not((textureTarget = ttTexture2D) or (textureTarget = ttTextureRect)) then
- Exit;
- oldContext := CurrentGLContext;
- contextActivate := (oldContext <> textureContext);
- if contextActivate then
- begin
- if Assigned(oldContext) then
- oldContext.Deactivate;
- textureContext.Activate;
- end;
- glTarget := DecodeTextureTarget(textureTarget);
- try
- textureContext.GLStates.TextureBinding[0, textureTarget] := textureHandle;
- fLevelCount := 0;
- fCubeMap := false;
- fTextureArray := false;
- // Check level existence
- gl.GetTexLevelParameteriv(glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT,
- @texFormat);
- if texFormat > 1 then
- begin
- gl.GetTexLevelParameteriv(glTarget, 0, GL_TEXTURE_WIDTH, @FLOD[0].Width);
- gl.GetTexLevelParameteriv(glTarget, 0, GL_TEXTURE_HEIGHT,
- @FLOD[0].Height);
- FLOD[0].Depth := 0;
- residentFormat := OpenGLFormatToInternalFormat(texFormat);
- if CurrentFormat then
- fInternalFormat := residentFormat
- else
- fInternalFormat := intFormat;
- FindCompatibleDataFormat(fInternalFormat, fColorFormat, fDataType);
- Inc(fLevelCount);
- end;
- if fLevelCount > 0 then
- begin
- fElementSize := GetTextureElementSize(fColorFormat, fDataType);
- ReallocMem(fData, DataSize);
- gl.GetTexImage(glTarget, 0, fColorFormat, fDataType, fData);
- end
- else
- fLevelCount := 1;
- gl.CheckError;
- finally
- if contextActivate then
- begin
- textureContext.Deactivate;
- if Assigned(oldContext) then
- oldContext.Activate;
- end;
- end;
- end;
- class function TGLPNGImage.Capabilities: TGLDataFileCapabilities;
- begin
- Result := [dfcRead, dfcWrite];
- end;
- // ---------------------------------------------------
- initialization
- // ---------------------------------------------------
- RegisterRasterFormat('png', 'Portable Network Graphic', TGLPNGImage);
- end.
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