GLXEngine.groupproj 4.4 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{A07049C7-16A5-409B-BB6C-8141046B11CB}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="Packages\GXScene_RT.dproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="Packages\GXScene_Sounds_RT.dproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="Packages\GXScene_Cg_RT.dproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="Packages\GXScene_Physics_RT.dproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="Packages\GXScene_GPU_RT.dproj">
  19. <Dependencies/>
  20. </Projects>
  21. <Projects Include="Packages\GXScene_GBE_DTRT.dproj">
  22. <Dependencies/>
  23. </Projects>
  24. <Projects Include="Packages\GXScene_DTRT.dproj">
  25. <Dependencies/>
  26. </Projects>
  27. </ItemGroup>
  28. <ProjectExtensions>
  29. <Borland.Personality>Default.Personality.12</Borland.Personality>
  30. <Borland.ProjectType/>
  31. <BorlandProject>
  32. <Default.Personality/>
  33. </BorlandProject>
  34. </ProjectExtensions>
  35. <Target Name="GXScene_RT">
  36. <MSBuild Projects="Packages\GXScene_RT.dproj"/>
  37. </Target>
  38. <Target Name="GXScene_RT:Clean">
  39. <MSBuild Projects="Packages\GXScene_RT.dproj" Targets="Clean"/>
  40. </Target>
  41. <Target Name="GXScene_RT:Make">
  42. <MSBuild Projects="Packages\GXScene_RT.dproj" Targets="Make"/>
  43. </Target>
  44. <Target Name="GXScene_Sounds_RT">
  45. <MSBuild Projects="Packages\GXScene_Sounds_RT.dproj"/>
  46. </Target>
  47. <Target Name="GXScene_Sounds_RT:Clean">
  48. <MSBuild Projects="Packages\GXScene_Sounds_RT.dproj" Targets="Clean"/>
  49. </Target>
  50. <Target Name="GXScene_Sounds_RT:Make">
  51. <MSBuild Projects="Packages\GXScene_Sounds_RT.dproj" Targets="Make"/>
  52. </Target>
  53. <Target Name="GXScene_Cg_RT">
  54. <MSBuild Projects="Packages\GXScene_Cg_RT.dproj"/>
  55. </Target>
  56. <Target Name="GXScene_Cg_RT:Clean">
  57. <MSBuild Projects="Packages\GXScene_Cg_RT.dproj" Targets="Clean"/>
  58. </Target>
  59. <Target Name="GXScene_Cg_RT:Make">
  60. <MSBuild Projects="Packages\GXScene_Cg_RT.dproj" Targets="Make"/>
  61. </Target>
  62. <Target Name="GXScene_Physics_RT">
  63. <MSBuild Projects="Packages\GXScene_Physics_RT.dproj"/>
  64. </Target>
  65. <Target Name="GXScene_Physics_RT:Clean">
  66. <MSBuild Projects="Packages\GXScene_Physics_RT.dproj" Targets="Clean"/>
  67. </Target>
  68. <Target Name="GXScene_Physics_RT:Make">
  69. <MSBuild Projects="Packages\GXScene_Physics_RT.dproj" Targets="Make"/>
  70. </Target>
  71. <Target Name="GXScene_GPU_RT">
  72. <MSBuild Projects="Packages\GXScene_GPU_RT.dproj"/>
  73. </Target>
  74. <Target Name="GXScene_GPU_RT:Clean">
  75. <MSBuild Projects="Packages\GXScene_GPU_RT.dproj" Targets="Clean"/>
  76. </Target>
  77. <Target Name="GXScene_GPU_RT:Make">
  78. <MSBuild Projects="Packages\GXScene_GPU_RT.dproj" Targets="Make"/>
  79. </Target>
  80. <Target Name="GXScene_GBE_DTRT">
  81. <MSBuild Projects="Packages\GXScene_GBE_DTRT.dproj"/>
  82. </Target>
  83. <Target Name="GXScene_GBE_DTRT:Clean">
  84. <MSBuild Projects="Packages\GXScene_GBE_DTRT.dproj" Targets="Clean"/>
  85. </Target>
  86. <Target Name="GXScene_GBE_DTRT:Make">
  87. <MSBuild Projects="Packages\GXScene_GBE_DTRT.dproj" Targets="Make"/>
  88. </Target>
  89. <Target Name="GXScene_DTRT">
  90. <MSBuild Projects="Packages\GXScene_DTRT.dproj"/>
  91. </Target>
  92. <Target Name="GXScene_DTRT:Clean">
  93. <MSBuild Projects="Packages\GXScene_DTRT.dproj" Targets="Clean"/>
  94. </Target>
  95. <Target Name="GXScene_DTRT:Make">
  96. <MSBuild Projects="Packages\GXScene_DTRT.dproj" Targets="Make"/>
  97. </Target>
  98. <Target Name="Build">
  99. <CallTarget Targets="GXScene_RT;GXScene_Sounds_RT;GXScene_Cg_RT;GXScene_Physics_RT;GXScene_GPU_RT;GXScene_GBE_DTRT;GXScene_DTRT"/>
  100. </Target>
  101. <Target Name="Clean">
  102. <CallTarget Targets="GXScene_RT:Clean;GXScene_Sounds_RT:Clean;GXScene_Cg_RT:Clean;GXScene_Physics_RT:Clean;GXScene_GPU_RT:Clean;GXScene_GBE_DTRT:Clean;GXScene_DTRT:Clean"/>
  103. </Target>
  104. <Target Name="Make">
  105. <CallTarget Targets="GXScene_RT:Make;GXScene_Sounds_RT:Make;GXScene_Cg_RT:Make;GXScene_Physics_RT:Make;GXScene_GPU_RT:Make;GXScene_GBE_DTRT:Make;GXScene_DTRT:Make"/>
  106. </Target>
  107. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  108. </Project>