#ifndef ARRAY_EDIT_FORM #define ARRAY_EDIT_FORM #include "..\..\..\common_h\gui.h" class ArrayAttribute; #define ARRAYEDIT_WINDOWNAME "Array" class TArrayEdit : public GUIWindow { public: ArrayAttribute* MasterAttrib; GUIButton* btnOK; GUIButton* btnCancel; GUIEdit* eValue;; TArrayEdit (int posX, int posY); ~TArrayEdit (); void OnCreate(); void _cdecl OnDataChange (GUIControl* sender); void _cdecl OnButtonOK (GUIControl* sender); void _cdecl OnButtonCancel (GUIControl* sender); void KeyPressed (int key, bool bSysKey); }; #endif