#include "PhysTriangleMesh.h" PhysTriangleMesh::PhysTriangleMesh(NxTriangleMesh * trgMesh, IPhysics * srv) : IPhysTriangleMesh(srv) { Assert(trgMesh); triangleMesh = trgMesh; } PhysTriangleMesh::~PhysTriangleMesh() { } NxTriangleMesh * PhysTriangleMesh::TriangleMesh() { return triangleMesh; }