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- #include "BoxProxy.h"
- #include "PhysicsScene.h"
- extern bool PhysRigidBodyActorCheckMtx(const Matrix & mtx, NxActor * actor, const char * filename, long fileline);
- BoxProxy::BoxProxy(const Vector & size, const Matrix & transform, bool isDynamic, float density, PhysicsScene& scene) :
- IProxy(scene),
- IPhysBox(&scene),
- m_helper(m_calls),
- CONSTRUCT_MCALLS,//m_calls(__FILE__, __LINE__),
- m_realBox(NULL),
- m_size(size),
- m_isDynamic(isDynamic),
- m_density(density)
- {
- //#ifndef STOP_DEBUG
- Assert(PhysRigidBodyActorCheckMtx(transform, null, null, 0));
- //#endif
- m_helper.m_transform = transform;
- }
- BoxProxy::~BoxProxy(void)
- {
- if (m_realBox)
- m_realBox->Release(), m_realBox = NULL;
- DELETE_MCALLS
- //for (unsigned int i = 0; i < m_calls.Size(); ++i) def_delete(m_calls[i]);
- //m_calls.DelAll();
- }
- //////////////////////////////////////////////////////////////////////////
- // IPhysBox
- //////////////////////////////////////////////////////////////////////////
- //Установить размер ящика
- void BoxProxy::SetSize(const Vector & size)
- {
- m_size = size;
- m_calls.Add
- (
- MakeDeferrer<IPhysBox, void, const Vector&>("SetSize", &IPhysBox::SetSize, size)
- );
- }
- //Получить размер ящика
- Vector BoxProxy::GetSize()
- {
- if (m_realBox)
- return m_realBox->GetSize();
- return m_size;
- }
- //////////////////////////////////////////////////////////////////////////
- // IPhysRigidBody
- //////////////////////////////////////////////////////////////////////////
- //Получить позицию и ориентацию в мире
- void BoxProxy::GetTransform(Matrix & mtx)
- {
- if (m_realBox)
- m_realBox->GetTransform(mtx);
- else
- m_helper.GetTransform(mtx);
- }
- //Получить массу
- float BoxProxy::GetMass()
- {
- if (m_realBox)
- return m_realBox->GetMass();
- return m_helper.GetMass();
- }
- //Установить центр масс
- Vector BoxProxy::GetCenterMass()
- {
- if (m_realBox)
- return m_realBox->GetCenterMass();
- return m_helper.GetCenterMass();
- }
- //Получить группы
- PhysicsCollisionGroup BoxProxy::GetGroup()
- {
- if (m_realBox)
- return m_realBox->GetGroup();
- return m_helper.GetGroup();
- }
- // получить внутренности - !только для использования внутри сервиса
- void BoxProxy::GetInternals(PhysInternal & internals) const
- {
- if (!m_realBox)
- throw "invalid call";
- m_realBox->GetInternals(internals);
- }
- // получить материал
- IPhysMaterial * BoxProxy::GetPhysMaterial() const
- {
- if (m_realBox)
- return m_realBox->GetPhysMaterial();
- return NULL;
- }
- // получить линейную составляющую скорости
- Vector BoxProxy::GetLinearVelocity() const
- {
- if (m_realBox)
- return m_realBox->GetLinearVelocity();
- return Vector(0.0f);
- }
- //////////////////////////////////////////////////////////////////////////
- // IPhysBase
- //////////////////////////////////////////////////////////////////////////
- bool BoxProxy::Release()
- {
- return IProxy::AddReleaseCount();
- //m_bReleaseCall = true;
- //return false;
- }
- //////////////////////////////////////////////////////////////////////////
- // IProxy
- //////////////////////////////////////////////////////////////////////////
- void BoxProxy::OnSyncCreate()
- {
- if (m_realBox)
- return;
- m_realBox = NEW PhysBox(GetFileName(), GetFileLine(), m_size, m_helper.m_transform, m_isDynamic, m_density, &m_scene);
- Assert(m_realBox);
- SetRealPhysObject(m_realBox);
- PhysInternal internals;
- m_realBox->GetInternals(internals);
- internals.actor->userData = (IPhysBase*)this;
- }
- void BoxProxy::OnSyncCalls()
- {
- Assert(m_realBox);
- for (unsigned int i = 0; i < m_calls.Size(); ++i)
- {
- m_calls[i]->Call(m_realBox);
- def_delete(m_calls[i]);
- }
- m_calls.Empty();
- }
- bool BoxProxy::OnSyncRelease()
- {
- return IProxy::ReleaseCounts(this);
- //if (m_bReleaseCall)
- // return IPhysBase::Release();
- //return false;
- }
- void BoxProxy::OnSyncTrace()
- {
- TRACE_MCALLS
- }
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