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Mention command for changing weights and animation time in the readme.

Co-authored-by: Rémi Verschelde <[email protected]>
K. S. Ernest (iFire) Lee hace 2 años
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README.md

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 A command-line tool for the conversion of 3D model assets on the FBX file format
 to the glTF file format.
 
-Change skinning-weights to 4 if your engine does not support that feature.
+Change skinning-weights to 4 with `--skinning-weights 4`, if your engine does not support that feature.
 
-Change the default import of the engine to be different from 30 fps if needed.
+Change the default import of the engine to be different from 30 fps if needed, with `--anim-framerate (bake24|bake30|bake60)`.
 
 ## License