Browse Source

Add LuaAPI (#282)

Trey Moller 2 years ago
parent
commit
110edc087c
1 changed files with 1 additions and 0 deletions
  1. 1 0
      README.md

+ 1 - 0
README.md

@@ -294,6 +294,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
 
 
 - [Entity Spell System](https://github.com/Relintai/entity_spell_system) - An entity and spell system for complex (optionally multiplayer) RPGs (Godot 3.2, 4.0).
 - [Entity Spell System](https://github.com/Relintai/entity_spell_system) - An entity and spell system for complex (optionally multiplayer) RPGs (Godot 3.2, 4.0).
 - [godot-anl](https://github.com/Xrayez/godot-anl) - A wrapper for [Accidental Noise Library](https://github.com/JTippetts/accidental-noise-library) with a visual noise editing support.
 - [godot-anl](https://github.com/Xrayez/godot-anl) - A wrapper for [Accidental Noise Library](https://github.com/JTippetts/accidental-noise-library) with a visual noise editing support.
+- [godot-luaAPI](https://github.com/WeaselGames/godot_luaAPI) - Module for creating sandboxed modding APIs with Lua (Godot 3.2+, 4.0).
 - [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
 - [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
 - [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds (Godot 3.1+).
 - [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds (Godot 3.1+).
 - [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.
 - [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.