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@@ -202,7 +202,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [AnimatedShape2D](https://github.com/Goutte/godot-addon-animated-shape-2d) - Animate a CollisionShape2D along with the frames of an AnimatedSprite2D.
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- [AntialiasedLine2D](https://github.com/godot-extended-libraries/godot-antialiased-line2d) - Higher-quality antialiased Line2D and Polygon2D drawing compared to the default Godot implementation (all rendering methods, all platforms).
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- [Aseprite Wizard](https://github.com/viniciusgerevini/godot-aseprite-wizard) - Plugin for importing animations from Aseprite as SpriteFrames.
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-- [Beehave](https://github.com/bitbrain/beehave) - Enables you to create robust NPC AI systems using behavior trees.
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+- [Beehave](https://github.com/bitbrain/beehave) - Enables you to create robust NPC AI systems using behavior trees.
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- [CReverter (Composite Reverter)](https://codeberg.org/svetogam/creverter) - Memento-based undo/redo utility that supports composition.
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- [CSConnector (Contextual Signal/Setup Connector)](https://codeberg.org/svetogam/csconnector) - Provides a clean interface to dynamically find, setup, and connect to descendant nodes through the scene tree.
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- [CSLocator (Contextual Service Locator)](https://codeberg.org/svetogam/cslocator) - Provides a clean interface to register and find objects through the scene tree like localized singletons.
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@@ -454,6 +454,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [asdf-godot](https://github.com/mkungla/asdf-godot) - Godot plugin for the [asdf version manager](https://asdf-vm.com).
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- [codetranslator](https://github.com/HaSa1002/codetranslator) - Translates GDScript to C# (WIP).
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- [gd2cs.py](https://github.com/kiriri/gd2cs.py) - Python script that converts GDScript code to C# (WIP).
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+- [gdvm](https://gdvm.io) ([GitHub](https://github.com/adalinesimonian/gdvm)) - Command-line version manager for Godot Engine, allowing you to easily install and switch between different Godot versions on Windows, macOS, and Linux (x86, x86_64, and ARM64).
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- [godot-actions](https://github.com/bend-n/godot-actions) - Composite actions for exporting, setting up, and pushing Godot projects to itch.io through Github Actions.
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- [godot-ci](https://github.com/aBARICHELLO/godot-ci) - Docker image to export Godot games through CI. Includes GitLab CI script example.
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- [godot-gdscript-toolkit](https://github.com/Scony/godot-gdscript-toolkit) - Independent set of command line tools for working with GDScript - parser, linter and formatter.
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