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@@ -245,6 +245,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [Orchestrator](https://github.com/Vahera/godot-orchestrator) - Dialog and visual-scripting subsystem for 2D and 3D games.
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- [Phantom Camera](https://github.com/ramokz/phantom-camera) - Designed to provide and simplify common behaviors for the built-in Camera2D and Camera3D nodes.
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- [PixelPen](https://github.com/pixelpen-dev/pixelpen) - Pixel art drawing and animation: Common drawing tools such as selection, shape creation, mirroring, tiling, and animation features within the Godot editor.
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+- [PowerKey](https://github.com/phosxd/PowerKey) - Easy-to-use dynamic translation of text & other variables. Also offers GDScript execution on Nodes, without needing to attach a script.
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- [ProtonScatter](https://github.com/HungryProton/scatter) - Automates the positioning of assets in a scene.
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- [QR Code](https://kenyoni-software.github.io/godot-addons/addons/qr_code) - QR Code generation either with the included QRCodeRect node or use the encoding result of the QRCode class.
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- [Quest Manager](https://github.com/Rubonnek/quest-manager) - Minimalistic quest manager able to track quest state at runtime for easier debugging.
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