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@@ -210,6 +210,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [Friflo.Engine.ECS](https://github.com/friflo/Friflo.Json.Fliox/blob/main/Engine/README.md) - High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Godot, Unity, MonoGame, ... *(Godot 3 and 4)*
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- [GdUnit4](https://github.com/MikeSchulze/gdUnit4) - Godot Unit Testing Framework.
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- [Godot Google Play Game Services](https://github.com/Iakobs/godot-play-game-services) - Integrate Google Play Games Services in your Godot game.
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+- [Godot NDI](https://github.com/unvermuthet/godot-ndi) - Integrates the NDI® SDK with Godot.
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- [Godot Spin Button](https://github.com/yudinikita/godot-spin-button) - Horizontal Selector with extended options.
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- [Godot XR Tools](https://github.com/godotvr/godot-xr-tools) - Basic components for XR development.
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- [Health, HitBoxes, HurtBoxes, and HitScans](https://github.com/cluttered-code/godot-health-hitbox-hurtbox) - 2D and 3D Components to manage health, damage, and healing.
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