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Merge pull request #245 from Jason0214/fix_concave_collision

Generate concave shapes has godot does
Lu Jiacheng 6 年之前
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共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      io_scene_godot/converters/physics.py
  2. 0 0
      tests/reference_exports/mesh/physics.escn

+ 2 - 2
io_scene_godot/converters/physics.py

@@ -185,8 +185,8 @@ def generate_concave_shape(escn_file, export_settings, bl_object):
     if mesh is not None and mesh.polygons:
         vert_array = list()
         for poly in mesh.polygons:
-            for vert_id in poly.vertices:
-                vert_array.append(list(mesh.vertices[vert_id].co))
+            for vert_id in reversed(poly.vertices):
+                vert_array.append(mesh.vertices[vert_id].co)
 
         col_shape = InternalResource("ConcavePolygonShape", mesh.name)
         col_shape['data'] = Array("PoolVector3Array(", values=vert_array)

文件差异内容过多而无法显示
+ 0 - 0
tests/reference_exports/mesh/physics.escn


部分文件因为文件数量过多而无法显示