scurest
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a35395770c
Only triangulate n-gons when necessary for calc_tangents (#379)
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4 years ago |
Jason0214
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cd95348ade
Explicitly normalize quaternion in exporting
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6 years ago |
Tom Wilson
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b534efb0aa
Squashed commit, multiple bug fixes + improvements.
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6 years ago |
Jason0214
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5aa6ab3b81
update test scene after blender mesh API change
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6 years ago |
Ryan Roden-Corrent
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e819179edc
Support export of looped animations.
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6 years ago |
Jason0214
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22d2f396d9
explicitly set bones are in world transform
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6 years ago |
Lu Jiacheng
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fe6d206098
Fix should obj exporting check, fix non-deform bone in constraint issue (#156)
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6 years ago |
Jason0214
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c5c0bffd41
rewrite constraint baking
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6 years ago |
Jason0214
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c4a36ef3ff
make material export optional, add EEVEE support
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6 years ago |
Jason0214
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5d18a77ead
work around matrix decomposition
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6 years ago |
Jason0214
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3f89937418
initial commit for blender 2.80 support
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7 years ago |
Jason0214
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f48b10c8b9
fix animation length
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6 years ago |
Jason0214
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d7bdcee74e
Offset animation with scene.frame_start
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6 years ago |
Jason0214
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9f2a8e5644
Refactor animation exporting and support nla strips
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7 years ago |