just_mesh.escn 6.0 KB

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  1. [gd_scene load_steps=1 format=2]
  2. [sub_resource id=1 type="ArrayMesh"]
  3. resource_name = "Cylinder003"
  4. surfaces/0 = {
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  19. [sub_resource id=2 type="ArrayMesh"]
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  35. }
  36. [sub_resource id=3 type="ArrayMesh"]
  37. resource_name = "Cylinder001"
  38. surfaces/0 = {
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  51. "morph_arrays":[]
  52. }
  53. [node type="Spatial" name="Scene"]
  54. [node name="Cylinder002" type="MeshInstance" parent="."]
  55. mesh = SubResource(1)
  56. visible = true
  57. transform = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 2.0, 0.0, 0.0)
  58. [node name="Cylinder001" type="MeshInstance" parent="."]
  59. mesh = SubResource(2)
  60. visible = true
  61. transform = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0)
  62. [node name="Cylinder" type="MeshInstance" parent="."]
  63. mesh = SubResource(3)
  64. visible = true
  65. transform = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, -2.0, 0.0, 0.0)