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animation
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2db443a23a
fix use_inherit_scale deprecation
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пре 1 година |
material
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0fc4d15915
add ShaderFunction for vector element-wise multiplication (#376)
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пре 4 година |
__init__.py
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3e66e12d7c
Export Curve objects as Godot Path nodes. (#380)
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пре 4 година |
armature.py
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44a894f2ee
[-] Add ordered_bones method to ensure bone order matches armature hierarchy
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пре 4 година |
mesh.py
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a35395770c
Only triangulate n-gons when necessary for calc_tangents (#379)
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пре 4 година |
multimesh.py
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80816c386b
Normalize line endings in `multimesh.py` (#381)
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пре 4 година |
physics.py
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a35395770c
Only triangulate n-gons when necessary for calc_tangents (#379)
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пре 4 година |
simple_nodes.py
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eaf80e476a
Store the draw type when exporting empty nodes
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пре 3 година |
utils.py
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1e0d104df5
[-] Fix version check for mesh update to work with blender 3.0
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пре 3 година |