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@@ -40,6 +40,10 @@ if platform == "linux":
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env.Append(CPPPATH=['.', godot_headers_path, 'include', 'include/core'])
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if platform == "windows":
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+ if target == "debug":
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+ env.Append(CCFLAGS = ['-EHsc', '-D_DEBUG', '/MDd'])
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+ else:
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+ env.Append(CCFLAGS = ['-O2', '-EHsc', '-DNDEBUG', '/MD'])
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env.Append(LIBS=[godot_name])
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env.Append(LIBPATH=[godot_lib_path])
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