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Fix NOTIFICATION_POSTINITIALIZE sent twice to native parent class

David Snopek 1 năm trước cách đây
mục cha
commit
06373ce1cf
2 tập tin đã thay đổi với 7 bổ sung4 xóa
  1. 6 0
      include/godot_cpp/classes/wrapped.hpp
  2. 1 4
      src/classes/wrapped.cpp

+ 6 - 0
include/godot_cpp/classes/wrapped.hpp

@@ -89,6 +89,7 @@ protected:
 	::godot::List<::godot::PropertyInfo> plist_owned;
 
 	void _postinitialize();
+	virtual void _notificationv(int32_t p_what, bool p_reversed = false) {}
 
 	Wrapped(const StringName p_godot_class);
 	Wrapped(GodotObject *p_godot_object);
@@ -374,6 +375,11 @@ public:
 		_gde_binding_reference_callback,                                                                                                                                               \
 	};                                                                                                                                                                                 \
                                                                                                                                                                                        \
+protected:                                                                                                                                                                             \
+	virtual void _notificationv(int32_t p_what, bool p_reversed = false) override {                                                                                                    \
+		m_class::notification_bind(this, p_what, p_reversed);                                                                                                                          \
+	}                                                                                                                                                                                  \
+                                                                                                                                                                                       \
 private:
 
 // Don't use this for your classes, use GDCLASS() instead.

+ 1 - 4
src/classes/wrapped.cpp

@@ -51,10 +51,7 @@ void Wrapped::_postinitialize() {
 	}
 	godot::internal::gdextension_interface_object_set_instance_binding(_owner, godot::internal::token, this, _get_bindings_callbacks());
 	if (extension_class) {
-		Object *obj = dynamic_cast<Object *>(this);
-		if (obj) {
-			obj->notification(Object::NOTIFICATION_POSTINITIALIZE);
-		}
+		_notificationv(Object::NOTIFICATION_POSTINITIALIZE);
 	}
 }