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@@ -43,12 +43,6 @@ struct CameraMatrix {
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return Math::rad2deg(atan(p_aspect * tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0);
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return Math::rad2deg(atan(p_aspect * tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0);
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}
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}
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- static inline double deg2rad(double p_y) { return p_y * Math_PI / 180.0; }
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- static inline float deg2rad(float p_y) { return p_y * Math_PI / 180.0; }
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-
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- static inline double rad2deg(double p_y) { return p_y * 180.0 / Math_PI; }
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- static inline float rad2deg(float p_y) { return p_y * 180.0 / Math_PI; }
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-
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static inline double absd(double g) {
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static inline double absd(double g) {
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union {
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union {
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