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Merge pull request #1609 from Ivorforce/patch-3

Rename Vector4.components -> coords.
David Snopek 9 months ago
parent
commit
259c757cce
1 changed files with 4 additions and 3 deletions
  1. 4 3
      include/godot_cpp/variant/vector4.hpp

+ 4 - 3
include/godot_cpp/variant/vector4.hpp

@@ -55,16 +55,17 @@ struct _NO_DISCARD_ Vector4 {
 			real_t z;
 			real_t w;
 		};
-		real_t components[4] = { 0, 0, 0, 0 };
+		[[deprecated("Use coord instead")]] real_t components[4];
+		real_t coord[4] = { 0, 0, 0, 0 };
 	};
 
 	_FORCE_INLINE_ real_t &operator[](const int p_axis) {
 		DEV_ASSERT((unsigned int)p_axis < 4);
-		return components[p_axis];
+		return coord[p_axis];
 	}
 	_FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
 		DEV_ASSERT((unsigned int)p_axis < 4);
-		return components[p_axis];
+		return coord[p_axis];
 	}
 
 	Vector4::Axis min_axis_index() const;