|
@@ -139,6 +139,10 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
|
|
default: break;
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ // register these now
|
|
|
|
+ ___register_types();
|
|
|
|
+ ___init_method_bindings();
|
|
}
|
|
}
|
|
|
|
|
|
void Godot::gdnative_terminate(godot_gdnative_terminate_options *options) {
|
|
void Godot::gdnative_terminate(godot_gdnative_terminate_options *options) {
|
|
@@ -157,9 +161,6 @@ void Godot::nativescript_init(void *handle) {
|
|
binding_funcs.free_instance_binding_data = wrapper_destroy;
|
|
binding_funcs.free_instance_binding_data = wrapper_destroy;
|
|
|
|
|
|
godot::_RegisterState::language_index = godot::nativescript_1_1_api->godot_nativescript_register_instance_binding_data_functions(binding_funcs);
|
|
godot::_RegisterState::language_index = godot::nativescript_1_1_api->godot_nativescript_register_instance_binding_data_functions(binding_funcs);
|
|
-
|
|
|
|
- ___register_types();
|
|
|
|
- ___init_method_bindings();
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void Godot::nativescript_terminate(void *handle) {
|
|
void Godot::nativescript_terminate(void *handle) {
|