Pārlūkot izejas kodu

Fix binding of function that takes Object * parameters.

Fabio Alessandrelli 3 gadi atpakaļ
vecāks
revīzija
42dd64f22f
1 mainītis faili ar 2 papildinājumiem un 2 dzēšanām
  1. 2 2
      include/godot_cpp/core/method_ptrcall.hpp

+ 2 - 2
include/godot_cpp/core/method_ptrcall.hpp

@@ -165,7 +165,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
 template <class T>
 struct PtrToArg<T *> {
 	_FORCE_INLINE_ static T *convert(const void *p_ptr) {
-		return reinterpret_cast<T *>(godot::internal::interface->object_get_instance_binding(p_ptr, godot::internal::token, T::___binding_callbacks));
+		return reinterpret_cast<T *>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
 	}
 	typedef Object *EncodeT;
 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
@@ -176,7 +176,7 @@ struct PtrToArg<T *> {
 template <class T>
 struct PtrToArg<const T *> {
 	_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
-		return reinterpret_cast<const T *>(godot::internal::interface->object_get_instance_binding(p_ptr, godot::internal::token, T::___binding_callbacks));
+		return reinterpret_cast<const T *>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
 	}
 	typedef const Object *EncodeT;
 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {