فهرست منبع

Ensure GDExtension class is the correct type for the Godot engine class

David Snopek 2 سال پیش
والد
کامیت
431e30bc32

+ 38 - 0
binding_generator.py

@@ -128,6 +128,8 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
     if sources:
         utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
         files.append(str(utility_functions_source_path.as_posix()))
+        register_engine_classes_source_path = source_gen_folder / "register_engine_classes.cpp"
+        files.append(str(register_engine_classes_source_path.as_posix()))
 
     return files
 
@@ -1157,6 +1159,10 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
                 generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
             )
 
+    register_engine_classes_filename = Path(output_dir) / "src" / "register_engine_classes.cpp"
+    with register_engine_classes_filename.open("w+") as source_file:
+        source_file.write(generate_register_engine_classes_source(api))
+
     for native_struct in api["native_structures"]:
         struct_name = native_struct["name"]
         snake_struct_name = camel_to_snake(struct_name)
@@ -1551,6 +1557,38 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
     return "\n".join(result)
 
 
+def generate_register_engine_classes_source(api):
+    includes = []
+    registrations = []
+
+    for class_api in api["classes"]:
+        if class_api["name"] == "ClassDB":
+            continue
+
+        class_name = class_api["name"]
+        snake_class_name = camel_to_snake(class_name)
+
+        includes.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
+        registrations.append(f"\tClassDB::register_engine_class<{class_name}>();")
+
+    result = []
+    add_header(f"register_engine_classes.cpp", result)
+
+    result.append("#include <godot_cpp/godot.hpp>")
+    result.append("")
+    result = result + includes
+    result.append("")
+    result.append("namespace godot {")
+    result.append("")
+    result.append("void GDExtensionBinding::register_engine_classes() {")
+    result = result + registrations
+    result.append("}")
+    result.append("")
+    result.append("} // namespace godot ")
+
+    return "\n".join(result)
+
+
 def generate_global_constants(api, output_dir):
     include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
     source_gen_folder = Path(output_dir) / "src" / "classes"

+ 13 - 0
gdextension/gdextension_interface.h

@@ -1879,6 +1879,19 @@ typedef void (*GDExtensionInterfaceObjectSetInstanceBinding)(GDExtensionObjectPt
  */
 typedef void (*GDExtensionInterfaceObjectSetInstance)(GDExtensionObjectPtr p_o, GDExtensionConstStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance); /* p_classname should be a registered extension class and should extend the p_o object's class. */
 
+/**
+ * @name object_get_class_name
+ *
+ * Gets the class name of an Object.
+ *
+ * @param p_object A pointer to the Object.
+ * @param p_library A pointer the library received by the GDExtension's entry point function.
+ * @param r_class_name A pointer to a String to receive the class name.
+ *
+ * @return true if successful in getting the class name; otherwise false.
+ */
+typedef GDExtensionBool (*GDExtensionInterfaceObjectGetClassName)(GDExtensionConstObjectPtr p_object, GDExtensionClassLibraryPtr p_library, GDExtensionStringNamePtr r_class_name);
+
 /**
  * @name object_cast_to
  *

+ 2 - 6
include/godot_cpp/classes/ref.hpp

@@ -242,9 +242,7 @@ struct PtrToArg<Ref<T>> {
 	_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
 		// Important: p_ptr is T*, not Ref<T>*, since Object* is what engine gives to ptrcall.
 		ERR_FAIL_NULL_V(p_ptr, Ref<T>());
-		return Ref<T>(reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
-				reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
-				godot::internal::token, &T::___binding_callbacks)));
+		return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
 	}
 
 	typedef Ref<T> EncodeT;
@@ -267,9 +265,7 @@ struct PtrToArg<const Ref<T> &> {
 
 	_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
 		ERR_FAIL_NULL_V(p_ptr, Ref<T>());
-		return Ref<T>(reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
-				reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
-				godot::internal::token, &T::___binding_callbacks)));
+		return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
 	}
 };
 

+ 11 - 0
include/godot_cpp/core/class_db.hpp

@@ -104,6 +104,7 @@ public:
 private:
 	// This may only contain custom classes, not Godot classes
 	static std::unordered_map<StringName, ClassInfo> classes;
+	static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
 
 	static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
 	static void initialize_class(const ClassInfo &cl);
@@ -117,6 +118,8 @@ public:
 	static void register_class(bool p_virtual = false);
 	template <class T>
 	static void register_abstract_class();
+	template <class T>
+	static void register_engine_class();
 
 	template <class N, class M, typename... VarArgs>
 	static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
@@ -137,6 +140,7 @@ public:
 	static MethodBind *get_method(const StringName &p_class, const StringName &p_method);
 
 	static GDExtensionClassCallVirtual get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name);
+	static const GDExtensionInstanceBindingCallbacks *get_instance_binding_callbacks(const StringName &p_class);
 
 	static void initialize(GDExtensionInitializationLevel p_level);
 	static void deinitialize(GDExtensionInitializationLevel p_level);
@@ -161,6 +165,8 @@ public:
 
 template <class T, bool is_abstract>
 void ClassDB::_register_class(bool p_virtual) {
+	instance_binding_callbacks[T::get_class_static()] = &T::___binding_callbacks;
+
 	// Register this class within our plugin
 	ClassInfo cl;
 	cl.name = T::get_class_static();
@@ -213,6 +219,11 @@ void ClassDB::register_abstract_class() {
 	ClassDB::_register_class<T, true>();
 }
 
+template <class T>
+void ClassDB::register_engine_class() {
+	instance_binding_callbacks[T::get_class_static()] = &T::___binding_callbacks;
+}
+
 template <class N, class M, typename... VarArgs>
 MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
 	Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.

+ 2 - 2
include/godot_cpp/core/engine_ptrcall.hpp

@@ -51,7 +51,7 @@ O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, co
 	if (ret == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<O *>(internal::gdextension_interface_object_get_instance_binding(ret, internal::token, &O::___binding_callbacks));
+	return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
 }
 
 template <class R, class... Args>
@@ -81,7 +81,7 @@ Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *in
 	GodotObject *ret = nullptr;
 	std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
 	func(&ret, mb_args.data(), mb_args.size());
-	return (Object *)internal::gdextension_interface_object_get_instance_binding(ret, internal::token, &Object::___binding_callbacks);
+	return (Object *)internal::get_object_instance_binding(ret);
 }
 
 template <class... Args>

+ 3 - 6
include/godot_cpp/core/method_ptrcall.hpp

@@ -33,6 +33,7 @@
 
 #include <godot_cpp/core/defs.hpp>
 
+#include <godot_cpp/core/object.hpp>
 #include <godot_cpp/godot.hpp>
 #include <godot_cpp/variant/variant.hpp>
 
@@ -168,9 +169,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
 template <class T>
 struct PtrToArg<T *> {
 	_FORCE_INLINE_ static T *convert(const void *p_ptr) {
-		return reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
-				reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
-				godot::internal::token, &T::___binding_callbacks));
+		return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
 	}
 	typedef Object *EncodeT;
 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
@@ -181,9 +180,7 @@ struct PtrToArg<T *> {
 template <class T>
 struct PtrToArg<const T *> {
 	_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
-		return reinterpret_cast<const T *>(godot::internal::gdextension_interface_object_get_instance_binding(
-				reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
-				godot::internal::token, &T::___binding_callbacks));
+		return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
 	}
 	typedef const Object *EncodeT;
 	_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {

+ 9 - 3
include/godot_cpp/core/object.hpp

@@ -52,6 +52,12 @@
 
 namespace godot {
 
+namespace internal {
+
+Object *get_object_instance_binding(GodotObject *);
+
+} // namespace internal
+
 struct MethodInfo {
 	StringName name;
 	PropertyInfo return_val;
@@ -128,7 +134,7 @@ public:
 		if (obj == nullptr) {
 			return nullptr;
 		}
-		return reinterpret_cast<Object *>(internal::gdextension_interface_object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
+		return internal::get_object_instance_binding(obj);
 	}
 };
 
@@ -142,7 +148,7 @@ T *Object::cast_to(Object *p_object) {
 	if (casted == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<T *>(internal::gdextension_interface_object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
+	return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
 }
 
 template <class T>
@@ -155,7 +161,7 @@ const T *Object::cast_to(const Object *p_object) {
 	if (casted == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<const T *>(internal::gdextension_interface_object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
+	return dynamic_cast<const T *>(internal::get_object_instance_binding(casted));
 }
 
 } // namespace godot

+ 4 - 0
include/godot_cpp/godot.hpp

@@ -159,6 +159,7 @@ extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_g
 extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
 extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
 extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
+extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
 extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
 extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
 extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
@@ -188,6 +189,9 @@ enum ModuleInitializationLevel {
 };
 
 class GDExtensionBinding {
+private:
+	static void register_engine_classes();
+
 public:
 	using Callback = void (*)(ModuleInitializationLevel p_level);
 

+ 7 - 0
src/core/class_db.cpp

@@ -40,6 +40,7 @@
 namespace godot {
 
 std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
+std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
 GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
 
 MethodDefinition D_METHOD(StringName p_name) {
@@ -314,6 +315,12 @@ GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtens
 	return nullptr;
 }
 
+const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
+	std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
+	ERR_FAIL_COND_V_MSG(callbacks_it == instance_binding_callbacks.end(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
+	return callbacks_it->second;
+}
+
 void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call) {
 	std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
 	ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));

+ 30 - 0
src/core/object.cpp

@@ -30,8 +30,38 @@
 
 #include <godot_cpp/core/object.hpp>
 
+#include <godot_cpp/core/class_db.hpp>
+
 namespace godot {
 
+namespace internal {
+
+Object *get_object_instance_binding(GodotObject *p_engine_object) {
+	if (p_engine_object == nullptr) {
+		return nullptr;
+	}
+
+	// Get existing instance binding, if one already exists.
+	GDExtensionObjectPtr instance = gdextension_interface_object_get_instance_binding(p_engine_object, token, nullptr);
+	if (instance != nullptr) {
+		return reinterpret_cast<Object *>(instance);
+	}
+
+	// Otherwise, try to look up the correct binding callbacks.
+	const GDExtensionInstanceBindingCallbacks *binding_callbacks = nullptr;
+	StringName class_name;
+	if (gdextension_interface_object_get_class_name(p_engine_object, library, reinterpret_cast<GDExtensionStringNamePtr>(class_name._native_ptr()))) {
+		binding_callbacks = ClassDB::get_instance_binding_callbacks(class_name);
+	}
+	if (binding_callbacks == nullptr) {
+		binding_callbacks = &Object::___binding_callbacks;
+	}
+
+	return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
+}
+
+} // namespace internal
+
 MethodInfo::MethodInfo() :
 		flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}
 

+ 3 - 0
src/godot.cpp

@@ -163,6 +163,7 @@ GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleto
 GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
 GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
 GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
+GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
 GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
 GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
 GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
@@ -342,6 +343,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
 	LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
 	LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
 	LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
+	LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
 	LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
 	LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
 	LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
@@ -371,6 +373,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
 	ERR_FAIL_COND_V_MSG(init_callback == nullptr, false, "Initialization callback must be defined.");
 
 	Variant::init_bindings();
+	register_engine_classes();
 
 	return true;
 }

+ 2 - 1
src/variant/variant.cpp

@@ -33,6 +33,7 @@
 #include <godot_cpp/godot.hpp>
 
 #include <godot_cpp/core/binder_common.hpp>
+#include <godot_cpp/core/class_db.hpp>
 #include <godot_cpp/core/defs.hpp>
 
 #include <utility>
@@ -411,7 +412,7 @@ Variant::operator Object *() const {
 	if (obj == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<Object *>(internal::gdextension_interface_object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
+	return internal::get_object_instance_binding(obj);
 }
 
 Variant::operator ObjectID() const {