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@@ -77,7 +77,7 @@ def generate_class_header(used_classes, c):
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# Ref<T> is not included in object.h in Godot either,
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# so don't include it here because it's not needed
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- if class_name != "Object":
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+ if class_name != "Object" and class_name != "Reference":
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source.append("#include <core/Ref.hpp>")
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